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Fears for Civ3.....

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  • #16
    Why would you need a language if the editor (supposedly) does it all for you?
    "I agree with everything i've heard you recently say-I hereby applaud Christantine The Great's rapid succession of good calls."-isaac brock
    "This has to be one of the most impressive accomplishments in the history of Apolyton, well done Chris"-monkspider (Refering to my Megamix summary)
    "You are redoing history by replaying the civs that made history."-Me

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    • #17
      Why would you need a language if the editor (supposedly) does it all for you?
      Hey slick, take a look at SLIC - the scripting language for CTP2. How would you build an editior that could do all that? Answer - you can't. Editors are dandy, but a scripting language is a must for the hardcore modder.

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      • #18
        Hey slick, take a look at SLIC - the scripting language for CTP2. How would you build an editior that could do all that? Answer - you can't. Editors are dandy, but a scripting language is a must for the hardcore modder.
        I don't have CtP2 so that went right over my head. Wasn't the thinga-ma-bob only for events in CivII, anyway? Is it that important to create something so (what I've seen) simple with a programming language?
        "I agree with everything i've heard you recently say-I hereby applaud Christantine The Great's rapid succession of good calls."-isaac brock
        "This has to be one of the most impressive accomplishments in the history of Apolyton, well done Chris"-monkspider (Refering to my Megamix summary)
        "You are redoing history by replaying the civs that made history."-Me

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        • #19
          DP
          "Nuke em all, let god sort it out!"

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          • #20
            If SLIC can be put in easily or is already in I say Good! If its tedius to create and will delay the game I say Bad!

            I hope the game turns out great, I have yet to hear ANYTHING bad, (MP is stupid, I like the graphics, and all the confirmed features look great ) and I will buy it a day or two after it comes out. If you dont think you'll buy it, then why are you here?
            I also am befuddled why people seem to bash a game they've never played, people like yin(remember his infamous pessimist club?) are just trying to stir up trouble and make themselves the center of the attention...

            My $0.02
            "Nuke em all, let god sort it out!"

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            • #21
              CtG -
              SLIC allowed all sorts of things. At its most basic level (about the level at which I mastered it) it allows you to add events. But it could do so much more because it allowed the definition of variables and arrays, functions, and so on. You could use SLIC as a workaround to add new wonder and building functions. The MedMod team added in elite units (like UUs in civ3 but went to nations randomly - when citizenship was discovered there was a one in six chance you also discovered how to build the Legion unit - instead of Rome always having it). Dale also wrote a routine that told the AI to land their ****ing planes before they ran out of fuel and crashed. In short SLIC could allow you to create alomst a whole new game if you wanted. Now given that Civ3 will be better out of the box than CTP, the addition of a scripting language would blow absolutely everything out of the water. Especially if the talents of Locutus and Dale were applied.

              I hope the game turns out great, I have yet to hear ANYTHING bad, (MP is stupid, I like the graphics, and all the confirmed features look great ) and I will buy it a day or two after it comes out. If you dont think you'll buy it, then why are you here?
              Everyone hopes the game turns out great. The confirmed features do look great. I think the game will be good, and I'll buy a copy the day it comes out. The day after, I will set about redoing the leader art. And Splangy, the leaders look goofy. Are you into goofy looking? All of the art looks fantastic except those hanna-barbarra looking heads. You have no taste, Splangy.

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              • #22
                Fears for Civ3....

                Ooga booga!

                Oogadey boogadey!

                Rip Van and Raisin Snax!!

                SCREECH!@!


                Look, this isn't the next religion, it's CIV. I don't remember any of the Sid Meier CIV releases having a scripting language anyhow.

                Or did they? [And anyone who says CTP will be promtply fed to my pet turtle]

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                • #23
                  I don't remember any of the Sid Meier CIV releases having a scripting language anyhow.
                  So? What Sid's too good to add innovations to his games? Besides, all these people complaining that Civ3 doesn't meet their specs could probably get the game that much closer with a powerful enough scripting language.

                  What? CTP wasn't a Sid game?

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                  • #24
                    The only thing though is that Apolyton represents about 2% of the total CIV playing population. And of that 2%, only about .5% of them want a scripting language.

                    [Figures taken from the 2001 CIV fanatic census]

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                    • #25
                      My greatest fear is that I'll be totally addicted and ruin my life.
                      CSPA

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                      • #26
                        Originally posted by tniem


                        For some reason whenever someone says that I do the opposite. It is like children saying trust mama she will give you whats best. Well I have been screwed by gaming companies and other groups long enough to know not to just trust a company. I think Sid and Firaxis are one of the best groups of designers around and Civ III probably will be good but just to have this blind trust is absolutely ridiculous.
                        I meant trust them since so far they have done a great job with the rest of the stuff in the game.

                        I am far from advocating blind devotion.

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                        • #27
                          G, your fears SHALL be realised!!


                          [mine too]

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                          • #28
                            Originally posted by Akron
                            I meant trust them since so far they have done a great job with the rest of the stuff in the game.
                            Actually we have absolutely no idea how they have done with the rest of the game. None what so ever. Sure the graphics look crisp and clean but not great. Roads are still just painted on forests. We should expect more in 2001. And that is really the only thing we have been shown - graphics.

                            That and some history and it seems every civ that is released there has been a thread where people have said Firaxis got this wrong. The civ really did this, etc.

                            So all we can go on are graphics and what they have told us which is filtered through a Firaxis PR person and Infogrames. Since there will be no demo, we cannot even take a look at the AI or how the game feels before the purchase date. While I hope Civ III to be great and believe it will be good, there is no way that I can at this point honestly believe that Firaxis has done a great job so far (although I want to believe this so that the game is really good) based on what has been told to me. Sure when the game is released maybe I will find myself satisfied but without MP and who knows what else, I find myself fearing for the worst.
                            About 24,000 people die every day from hunger or hunger-related causes. With a simple click daily at the Hunger Site you can provide food for those who need it.

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                            • #29
                              My greatest fear about CIV 3 is that the game will get bogged down in micromanagement in the later stages of the game. I really hope they've come up with good solutions to that problem.
                              Of the Holy Roman Empire, this was once said:
                              "It is neither holy or roman, nor is it an empire."

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                              • #30
                                Originally posted by Jason Beaudoin
                                My greatest fear about CIV 3 is that the game will get bogged down in micromanagement in the later stages of the game. I really hope they've come up with good solutions to that problem.
                                The supposedly "smart" AI of the govenors is suppose to help with this.

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