Announcement

Collapse
No announcement yet.

Rebels are IN CIV3!

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    Originally posted by Asesino_Virtual
    Ive just have a email-chat with the guy of the post. He is working in a preview for gamepen.com, i asked who is his source, and he said "Firaxis". So, its pretty official. Perhaps, one of the (surely) many surprises that Dan is keeping.
    See if you can email chat again and see if those damn partisans are coming back.

    Thanks for the info, who was the "Firaxis" informant? PR, Jeff, Dan, cousin of Firaxis employee, janitor?

    Comment


    • #17
      What about barbarians? This was probably the most under developed aspect of the game. They could easily be made to modify real-life conditions. If Sid incorporated the "release mind worms" kind of feature into Civ 3, it could be very interesting. In older times, it could be like the Dutch paying pirates to harrass french ships or in modern times it could be like state-sponsored terrorism.
      "The only dangerous amount of alcohol is none"-Homer Simpson

      Comment


      • #18
        Tis true then? Kick A$$!

        Comment


        • #19
          This could be terribly kick ass, good job on the info asesnino. But I am left to wonder, how will leader art and various other diplomatic functions be handled? Will they have the same leader art as the mother country? Or will they simply have none at all?

          Next, and most importantly, what will trigger this split? Bad luck? Lots of unhappiness? The old-school capture of the capital?
          http://monkspider.blogspot.com/

          Comment


          • #20
            What? I loved partisans! They really made you fight for every tile. Partisans are blitzkreig-busters, making it hard to take out a slew of cities in one turn. Long live the resistance!
            Lime roots and treachery!
            "Eventually you're left with a bunch of unmemorable posters like Cyclotron, pretending that they actually know anything about who they're debating pointless crap with." - Drake Tungsten

            Comment


            • #21
              Partisans suck! I hate those things.

              That's why I always take a few spies in with my invading howies. And if the civ I'm attacking has a nice railroad network, they're history.
              Ex Fide Vive
              Try my new mod and tell me what you think. I will be revising it per suggestions. Nine Governments Mod

              Comment


              • #22
                If this information turns out to be true, then this will be one of my BIGGEST wishes for the game granted. Basically, what I wanted to see was the chance for a split in your nation under 4 possible circumstances:
                1) 2 or more cities are in a state of revolt
                2) General Civ Unhappiness over 51%
                3) Loss of Capital or
                4) Sudden Change of Government.
                The way I thought it might work was that, if any of the above conditions were met, the computer would use a RND function to determine if cities broke away based on factors like corruption, city unhappiness, cities culture, # of foreign nationals, distance from capital and # of military units in city. If a city breaks away, then it might lead to a dominoe effect, where neigbouring cities are also checked (if applicable).
                Though I'm not sure if they go into this much detail, I always hoped that rebel cities would become like a "minor Civ", that you could either re-conquer through war, or lure back into the fold via diplomacy!! I certainly hope that is the case!!!!

                Yours,
                The_Aussie_Lurker.

                Comment


                • #23
                  good ideas lurker
                  I especially like the one about the sudden change of Gov't
                  http://monkspider.blogspot.com/

                  Comment


                  • #24
                    Still waiting for official confirmation.

                    Afterall, lots of Firaxians frequent this site.
                    (\__/) 07/07/1937 - Never forget
                    (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
                    (")_(") "Starting the fire from within."

                    Comment


                    • #25
                      What change of goverment is not sudden?
                      "Beware of he who would deny you access to information, for in his heart he dreams himself your master" - Commissioner Pravin Lal.

                      Comment


                      • #26
                        Originally posted by Eli
                        What change of goverment is not sudden?
                        Good question.

                        What I think he meant is that the revolt could occur when the change is drastic, i.e. going from Democracy to Despotism or something like that.

                        If the change occurs gradually - Despotism - Monarchy - Republic - Democracy, the risk of revolt should be minimal or non-existent.
                        The problem with leadership is inevitably: Who will play God?
                        - Frank Herbert

                        Comment


                        • #27
                          I think the city graphics, and special units will remain the same as its mother country.
                          For the rebel faction´s leader, i think:
                          1) No face. He/she will be behind a mysterious shadow.
                          2) Standard face. All the same face for all the rebels factions in the game. Perhaps the Che Guevara?. Would be cool, Argentina is everywhere!
                          Roman: Civilization belongs to the civilized. Attila: It belogs to those who have the power to conquer it. Me: Nope, it belongs to me. Coz ive paid 50 bucks and it has a 30 days satisfaction guarantee.
                          Asesino_Virtual

                          Comment


                          • #28
                            Originally posted by SerapisIV
                            Hopefully though the idea of rebels being in Civ3 won't mean the Civ2 partisans, damn I hated those things, all they were was annoying, not useful.
                            They represent guerilla warfare. I was frequently able to recapture lost cities using them. One modification would be nice though. As they know the land better than the invaders, they should be invisible until attack (stealth).

                            Nice ideas Aussie
                            To be one with the Universe is to be very lonely - John Doe - Datalinks

                            Comment


                            • #29
                              Rebels are definitly a good idea.
                              More challenging domestical problems also - not just mostly foreign ones, as in Civ-2.

                              In Civ-2 you lost some city-area production + less tax, as long as your cities was rioting. In Civ-3 you should also stand the risk of having them declare independence as well, if you are ignoring the problems and/or your gov-policies is just too offensive.
                              If one or more of your cities declare independence, you are forced to re-conquer your rebel-cities, by actively fight against any troops you had fortified in those cities, before the riot. And thats definitely harder then just enforce martial order by moving in troops.

                              Comment


                              • #30
                                So what would be viable rebel factions for the civilizations?

                                Americans - Confederates
                                English - Scots? (Would be Americans, but...)
                                Japanese - Ishida (the opposing side of the victorious Tokugawa)
                                Roman - Byzantine
                                Greek - Spartan?

                                Corrections? Others?

                                Comment

                                Working...
                                X