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Seperate the toggle for civ-abilities and golden age

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  • Seperate the toggle for civ-abilities and golden age

    I'm not going to be playing a lot with civ-specific abilities turned on, because I think they're silly, but those few times that I do I'd like to be able to play without the golden ages, which strike me as even sillier.

    Instead of forcing a golden age, let the small civ-differences define golden ages naturally.

    And so, a modest request: make the golden ages a toggle seperate from the civ-abilities toggle on the options screen.

    Thoughts?
    I'm typing this from my bathtub. It helps support my girth.
    __________________

  • #2
    Well if the toggles aren't included, you should be able to turn off what you don't like with the editor or fiddling with the .txt files such as rules.txt or what have you.
    Last edited by Pembleton; October 1, 2001, 21:29.

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    • #3
      Originally posted by Pembleton
      Well if the toggles aren't included, you should be able to turn off what you don't like with the editor or fiddling with the .txt files such as rules.txt or what have you.
      alot of people have trouble installing and running programs let alone editing rules.txt thingies

      i now it's not all that difficult, but i'm sure many are little scared doing things like this. what i mean is , if it's not there as an option it's not there.
      Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
      Then why call him God? - Epicurus

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      • #4
        Well all you have to do is ask how to do it on this forum. Someone will know and answer. As long as people back up the appropriate files, there's nothing to be really afraid of.

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        • #5
          And what I'm saying is that if it's easy to edit and an obvious alternate playing style, why not just make a little checkbox in the options screen? I'm not one of those people who insist that Firaxis listen to them, I'm just wondering if other people are interested in this option.
          I'm typing this from my bathtub. It helps support my girth.
          __________________

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          • #6
            Personally, i wouldnt be interested in this option. I think Golden Ages would add something to the game, but wouldnt instantly lead to your civ conquering the globe due to a GA, or you suddenly losing due to another civ getting a GA. However, if Firaxis decided to add this feature and it didnt affect the release date, then itd be fine by me. Or if they release it as a patch later on, i wont boycott the patch
            I'm building a wagon! On some other part of the internets, obviously (but not that other site).

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            • #7
              And so, a modest request: make the golden ages a toggle seperate from the civ-abilities toggle on the options screen.
              Agree!!! I want a different button for golden age/civ abilities/ and special unit. THe reason is that i will play whit civ abilities sometimes UU but not often and never golden age.
              If you place a thing into the center of your life, that lacks the power to nourish. It will eventually poison everything that you are.
              And destroy you. -Maxi Jazz, Faithless

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              • #8
                IMO, CSUs and golden ages are ridiculous, laughable, and should be determined by the players.

                But setting that aside (kind of), I also agree that they should be on seperate toggles if poeple would be interested in that.
                Lime roots and treachery!
                "Eventually you're left with a bunch of unmemorable posters like Cyclotron, pretending that they actually know anything about who they're debating pointless crap with." - Drake Tungsten

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                • #9
                  If you want to disable CSU's triggering Golden Ages, you can use the editor to turn the "Triggers Golden Age" flag off for all the CSU's.

                  Dan
                  Firaxis Games, Inc.
                  Dan Magaha
                  Firaxis Games, Inc.
                  --------------------------

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                  • #10
                    Thanks for the response Dan.

                    Is it similarly possible to switch off the Golden Age triggers on wonders?
                    I'm typing this from my bathtub. It helps support my girth.
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                    • #11
                      Originally posted by Dan Magaha FIRAXIS
                      If you want to disable CSU's triggering Golden Ages, you can use the editor to turn the "Triggers Golden Age" flag off for all the CSU's.

                      Dan
                      Firaxis Games, Inc.
                      Does this mean that you can set that flag for a common unit?
                      Creator of the Civ3MultiTool

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                      • #12
                        Originally posted by Bisonbison
                        Thanks for the response Dan.

                        Is it similarly possible to switch off the Golden Age triggers on wonders?
                        Each wonder can be set to correspond to none, any or all of the six civ-specific characteristics. If you went in and unchecked all of these for each wonder, it should effectively remove peaceful golden age triggers for wonder-building, yes.

                        Dan
                        Dan Magaha
                        Firaxis Games, Inc.
                        --------------------------

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                        • #13
                          Originally posted by Gramphos

                          Does this mean that you can set that flag for a common unit?
                          Sure, if you wanted a warrior victory to trigger a Golden Age, you could set that.


                          Dan
                          Dan Magaha
                          Firaxis Games, Inc.
                          --------------------------

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                          • #14
                            [QUOTE] Originally posted by Dan Magaha FIRAXIS
                            Sure, if you wanted a warrior victory to trigger a Golden Age, you could set that.
                            And what unit (common or civ-specific) should trigger GA, can be tweaked indevidually for each Civ? If so... then

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                            • #15
                              Originally posted by Ralf


                              And what unit (common or civ-specific) should trigger GA, can be tweaked indevidually for each Civ? If so... then
                              You can set the availability of units on a per-civ level, so if you really wanted to, you could set it so that only the Russians could build settlers, for example. Using this kind of approach, you could certainly change the triggering of golden ages on a per-civ level.

                              One thing to be aware of though is that when you start a game, the "Allow Civ-Specific Abilities" toggle is a global one -- therefore, if a player loads in a scenario and turns this OFF, all civs will be able to build any of the units (as long as they have the tech prereqs).

                              Dan
                              Dan Magaha
                              Firaxis Games, Inc.
                              --------------------------

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