We know that we can absorb enemy cities through our much stronger culture, but has in been mentioned whether we can totally conquer another civ through culture? Can we absorb another Civ's capital city?
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Conquest through Culture
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I'm pretty curious about the culture aspect as well. But I also read that one could stop others from taking your culturly inferior city by placing troops in them. So, wouldn't it be pretty difficult for someone to win by Culture alone?
All people have to do to stop you is to place a bunch of troops on your border.
"Imagination is more important than Intelligence" - Albert Einstein
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I hope culture is not over used in the game, or as a means of conquest as this would in balance the game. But as of yet we have no idea how powerful it is yet, so we are going to have to wait?I have walked since the dawn of time and were ever I walk, death is sure to follow. As surely as night follows day.
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I wouldn't think it is possible to conquer someone this way, Maybe you can annex them and they accept you as their King. Maybe, it surely sounds interesting.Socrates: "Good is That at which all things aim, If one knows what the good is, one will always do what is good." Brian: "Romanes eunt domus"
GW 2013: "and juistin bieber is gay with me and we have 10 kids we live in u.s.a in the white house with obama"
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Re: Conquest through Culture
Originally posted by wotan321
We know that we can absorb enemy cities through our much stronger culture, but has in been mentioned whether we can totally conquer another civ through culture? Can we absorb another Civ's capital city?
your "border". I haven't seen any limits on what cities can
be reverended. IMO the Palace and the Forsaken Palace might
do that you can't take over a city with that building.
I also think that it's possible to conquer an another civ almost
totally by culture. You understand me better, when you have
read about the cultural victory (read the upcoming Civ III
preview translation by; guess who )."Kids, don't listen to uncle Solver unless you want your parents to spank you." - Solver
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Well, according to a Finnish preview I posted here a while ago civilizations with weaker culture than yours agree more often to those so-called bad deals (give me a city for 100 gold, or else!)... so you may extort them via diplomacy.Wiio's First Law: Communication usually fails, except by accident.
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Originally posted by Deathwalker
I hope culture is not over used in the game, or as a means of conquest as this would in balance the game. But as of yet we have no idea how powerful it is yet, so we are going to have to wait?Rome rules
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Originally posted by Patriqvium
Well, according to a Finnish preview I posted here a while ago civilizations with weaker culture than yours agree more often to those so-called bad deals (give me a city for 100 gold, or else!)... so you may extort them via diplomacy.
is on the way. You can read more about culture & Civ III in
that preview. Until that, no comments from me."Kids, don't listen to uncle Solver unless you want your parents to spank you." - Solver
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Originally posted by Roman
THANKS!!!
At least that has been my goal with the translation
(5 A4 pages in Word). It was quite fun translating
Sid's comments on the gaming industry. Hopefully the milk face
was a good selection.
But for now on, I'm waiting for that Dan will put it up on Ape.
Looks like I have sayed too much about the upcoming article."Kids, don't listen to uncle Solver unless you want your parents to spank you." - Solver
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