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i wonder if there will be a medical unit...

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  • i wonder if there will be a medical unit...

    throughout history it's been a fact of life that military units that wander too far away from home usually end up taking more casualties through disease than in actual fighting ! Of course, it's a bit extreme to say that once your military unit is beyond your borders it start taking hp losses... but what if they don't recover hps unless they are back in friendly territory ?

    And until the Crimean War battlefield medicine was some carpenter with a bucket of hot pitch in the corner of the tent... military units that had the stuffing knocked out of them tend to be shipped home or replaced by newly formed units (which then absorb the survivors from their predecessor)

    perhaps we can add a Logistics tech advance which will allow health recovery when beyond the borders, but with the discovery of medicine also a Field Hospital unit which will be able to act like a "barrack away from home", double hp recovery rates..... MASH !

  • #2
    I kind of like this idea. I would like to see more non-military units.

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    • #3
      Sure, it would be more realistic, but I really don't want some field medic unit. Its just too much extra micromanagement. However, having a tech that increases heal rates is a good idea.

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      • #4
        There is a small wonder called Battlefield Medicine. It requires 5 hospitals to build. I dunno where I read that...
        As for soldiers dying of disease, check out Europa Universalis and their attrition rules.

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        • #5
          Special Unit: Florence Nightingale,or will the Red Cross be a small Wonder?

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          • #6
            Originally posted by Xmudder
            There is a small wonder called Battlefield Medicine. It requires 5 hospitals to build. I dunno where I read that...
            I quoted that from this month's PCGamer UK issue. The wonder that is. I was only guessing about the 5 hospitals. The wonder itself might increase unit heal rates out in the field.

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            • #7
              Originally posted by Haphazard
              The wonder itself might increase unit heal rates out in the field.
              Maybe it increases defense? Or both? In either case, it's too powerful to be a Great Wonder. Thank goodness it isn't!
              "Proletarier aller Länder, vereinigt euch!" -- Karl Marx & Friedrich Engels
              "If you expect a kick in the balls and get a slap in the face, that's a victory." -- Irish proverb

              Proud member of the Pink Knights of the Roundtable!

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              • #8
                Re: i wonder if there will be a medical unit...

                Originally posted by Rakki
                (...) medical unit (...)
                This could be interesting. It's probably not in, but maybe in a MOD, every unit left for 1 turn in the same tile as this medic/repairer unit could get some (all?) damage repaired.

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                • #9
                  Units have had limited field healing in previous CIV games.
                  I don't think a medical unit is necessary for a game of this scale, nor do I feel it would add to the fun of the game much- just to the management.

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