but the units are made of people. therefore units lost = people lost. no?
sorry, i fail to see a difference.
sorry, i fail to see a difference.
Sorry Nemo, but many of those people you are saying are injured may have been killed-or-captured, and replaced. OR the damaged unit is now smaller, but has gained experience to make up for it (but not promoted to veteran)!
I don't want to say that monkspider idea is wrong: me too posted a bunch of times about the relation between Casualties of Was and Population. Simply, as monkspider proposal will be limited by Civ III money+resources=units (no care of population) it will end into a irrilevant stats, just another "Score number", no more.
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