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Cities under water?

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  • #16
    Originally posted by Urban Ranger


    Why bother? Just take them over.

    The computer players only do this to hog resource squares. So to counter it you hog them yourself, first.
    Actually, what I did was to modify the alpha.txt file so that sea cities could not be built. I found the game very enjoyable after I did that.

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    • #17
      We had underwater cities in Civ II !

      ( Well, Civ II - ToT anyway)

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      • #18
        I certainly don't hope so, underwater cities was boring, just like the space cities
        This space is empty... or is it?

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        • #19
          Underwater cities won't ever happen in real life, so I don't want to see it in a Civ game.
          To us, it is the BEAST.

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          • #20
            never say never...

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            • #21
              It will never ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever happen!!

              Maybe a colony of a thousand people, but anything larger would be too expensive and require so much technology, it just won't ever happen. I'm not saying it isn't possible. It's possible, it just won't happen.
              To us, it is the BEAST.

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              • #22
                you can on civ 2 using waterworld mod
                on civfanatics site there was a very very kickass mod underwater called waterworld. your settlers were ships and had a build land (mountain option so they had to build in the sea and join with land bridges, its only flaw was the land mass was empty apart from AI cities and it didnt undersand what to do so never filled the ocean.
                it may be at apolton
                Just my 2p.
                Which is more than a 2 cents, about one cent more.
                Which shows you learn something every day.
                formerlyanon@hotmail.com

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                • #23
                  Underwater cities were so annoying in SMAC that I somehow managed to 'turn them off' by fiddling with the textfiles.
                  "As far as general advice on mod-making: Go slow as far as adding new things to the game until you have the basic game all smoothed out ... Make sure the things you change are really imbalances and not just something that doesn't fit with your particular style of play." - WesW

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                  • #24
                    How can you guys hate space and sea cities. i found them to be rather enjoyable. They added interesting new strategies to the game. And sea cities will happen, just look at oil platforms they're practically cities at sea already and that's with current tech. i say in a good 30 to 50 years there will be sea cities, and there definitly will be space cities. in fact i am hoping that they add another planet to colonize by your planet, although i know it won't be in civ3
                    Let us unite together as one nation, a world nation" - Gundam Wing

                    "The God of War will destroy all mortals whom dare stand in his way"

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                    • #25
                      Re: Re: Cities under water?

                      Originally posted by Ralf


                      The game stops in 2020 AD.
                      The game stops recording a score in 2050. You can play forever if you want to.

                      Taken from "Ask the Civ Team" 9/28
                      Yes, you can continue to play after the game has "ended", though no score data is recorded after 2050.

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                      • #26
                        Originally posted by Mars
                        How can you guys hate space and sea cities.
                        Easy to hate them, they were to unrealistic (come on, 6 million people living in an underwater sea or in a spacecity. If they should make them avaliable then they should be more expensive than land cities and the numbers of Max inhapitants should be much lower.

                        Also a reason why I hate them is (Never played SMAC only ctp1/2) is: The AI was soooooo dumb, which means I always where the only nation in space or undersea

                        But anyway, space/underwater cities is just not something that should be added, just the concept is way out
                        This space is empty... or is it?

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                        • #27
                          I am glad to see that most of the people that has been answering my original thread share the same opinion as me.
                          No, let us not hope that there will be any kinds of underwater cities in Civ 3.
                          Last edited by Mads Raven; September 28, 2001, 19:17.
                          "Beware of the English Empire; the English people are
                          going to rule the world again in "CIVILIZATION III""

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