I think Civ games need these issues addressed. America is a nation of immigrants and it didn't follow the civ's food growth = population growth model. Well, no one followed that model, but that's a different thread.
I think when large cities are being attacked, people should flee in the form of refugee units that are AI controlled. These units would be a different, reserved color, and would flock to the nearest safe city. This unit type could also be an "emigrant" unit, where if your people are unhappy, starving, or suffering from disease, they would flee the country and go to a nation that accepts immigrants.
I think when large cities are being attacked, people should flee in the form of refugee units that are AI controlled. These units would be a different, reserved color, and would flock to the nearest safe city. This unit type could also be an "emigrant" unit, where if your people are unhappy, starving, or suffering from disease, they would flee the country and go to a nation that accepts immigrants.
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