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what the heck is this new "Longevity" wonder anyway?
No, you said something about what you term overpopulation, which then resulted in perceived irony. In short, I don't think there's such a thing as "overpopulation". It's a big lie. But, again, this is an off topic discussion if I've ever seen one and I don't think I've flamed you in any respect.
edit: there wasn't misunderstanding, as far as I can tell. You hold a common view. I find it revolting and ill-conceived. That's all. Don't take it personally, 'cause I haven't.
As this wonder relates directly to Civ3, I would remind you that it is a macroeconomic concept that population x labor participation rate x hour units worked per person x productivity factor = output. This is probably abstracted (with slight modificactions) to population x productivity factor in Civ3, which isn't really nuanced, but seems to do the job satisfactorally. But the Civ3 construct puts even more stress on relative population structure versus your competitors than actually happens in real life.
I came upon a barroom full of bad Salon pictures in which men with hats on the backs of their heads were wolfing food from a counter. It was the institution of the "free lunch" I had struck. You paid for a drink and got as much as you wanted to eat. For something less than a rupee a day a man can feed himself sumptuously in San Francisco, even though he be a bankrupt. Remember this if ever you are stranded in these parts. ~ Rudyard Kipling, 1891
Originally posted by DanS
No, you said something about what you term overpopulation, which then resulted in perceived irony. In short, I don't think there's such a thing as "overpopulation". It's a big lie. But, again, this is an off topic discussion if I've ever seen one and I don't think I've flamed you in any respect.
Off-topic. Um...I'm not sure why you're so concerned about this. I would consider piracy to be off-topic, but I have no objection to it being discussed here in this forum. If you mean off-topic as in not actually speaking of the thread's topic, I would say many threads go off tangent all the time.
But if you don't want to discuss it, that's fine with me.
One question which I'm really curious about though. Do you object to China's one child per family rule?
Most emphatically. Partly because it's not in China's long term interest. We have a lot of odd conceptions ( ) in parts of the world why population is bad. But the concern is way overblown and misplaced. Economic growth = growth in hour units worked + growth in productivity per hour. While Civ3 isn't a model, per se, it does reflect, in part, this reality.
In the US, for instance, we have a quite high labor participation rate and our people already work harder than any other large country in the world. So we have to import labor to maintain economic growth. The result is a good for all involved. The US was built from the ground up on this premise.
I came upon a barroom full of bad Salon pictures in which men with hats on the backs of their heads were wolfing food from a counter. It was the institution of the "free lunch" I had struck. You paid for a drink and got as much as you wanted to eat. For something less than a rupee a day a man can feed himself sumptuously in San Francisco, even though he be a bankrupt. Remember this if ever you are stranded in these parts. ~ Rudyard Kipling, 1891
Originally posted by DanS
Economic growth = growth in hour units worked + growth in productivity per hour.
Well I don't want to go into a full-blown discussion, but economics is a *social* science, not a physical one.
Your equation seems to imply that there is some immutable concept such as growth that can always be mathematically calculated and not dependent on psychological or unquantifiable concepts.
Anyway, I have no desire to continue this debate. As if right now, I'm going to bed.
As you wish. I don't care to continue it either, outside the bounds of Civ3. If you're interested in learning more, you can talk to el freako, Kautilya, Adam Smith, or Roland (not an economist, but he's knowledgeable). In any event, yes it's an immutable truth, at least within the confines of a social science.
I came upon a barroom full of bad Salon pictures in which men with hats on the backs of their heads were wolfing food from a counter. It was the institution of the "free lunch" I had struck. You paid for a drink and got as much as you wanted to eat. For something less than a rupee a day a man can feed himself sumptuously in San Francisco, even though he be a bankrupt. Remember this if ever you are stranded in these parts. ~ Rudyard Kipling, 1891
“I give you a new commandment, that you love one another. Just as I have loved you, you also should love one another. By this everyone will know that you are my disciples, if you have love for one another.”
- John 13:34-35 (NRSV)
They should rename longevity the 'National Health Service' - A free to all citizens hospital system which generally increases health and life expectancy throughout your empire.
I know that the modern day NHS is a bit pap, but the concept is there, and it was good a few decades ago.
Rhysie: doesn't really relate to any health service, considering that universal health insurance or a social health service might add a couple of years to a life. Tops. Interestingly, if you add, say, 40 years to the prime of life, the cost of universal health insurance or a social health service would be more easily borne by the larger population.
I came upon a barroom full of bad Salon pictures in which men with hats on the backs of their heads were wolfing food from a counter. It was the institution of the "free lunch" I had struck. You paid for a drink and got as much as you wanted to eat. For something less than a rupee a day a man can feed himself sumptuously in San Francisco, even though he be a bankrupt. Remember this if ever you are stranded in these parts. ~ Rudyard Kipling, 1891
Originally posted by DanS
Rhysie: doesn't really relate to any health service, considering that universal health insurance or a social health service might add a couple of years to a life. Tops. Interestingly, if you add, say, 40 years to the prime of life, the cost of universal health insurance or a social health service would be more easily borne by the larger population.
I agree that an NHS wonder wouldn't fit the idea of massive population growth perfectly, but I think its the closest real world (i.e. not near future, but now) thing which matches the concept of a longevity wonder. It's also something which wouldn't be 'shared' with other civilizations (A cure for cancer would either be shared with, or also discovered by, other civilizations, meaning that it wouldn't just affect yours, an NHS system, as seen in the real world, doesn't automatically get set up in other countries after a few years.)
Not only doesn't it fit population growth perfectly, it doesn't fit it at all and in any way. For instance, I'm guessing that the US doesn't have as long of life expectancy as that of Europe because we work too damn much creating games like Civ3 and wonders like longevity. Nothing to do with a concept similar to NHS. Firaxis knows this to be true.
You would be better off creating a "household pets" wonder.
I came upon a barroom full of bad Salon pictures in which men with hats on the backs of their heads were wolfing food from a counter. It was the institution of the "free lunch" I had struck. You paid for a drink and got as much as you wanted to eat. For something less than a rupee a day a man can feed himself sumptuously in San Francisco, even though he be a bankrupt. Remember this if ever you are stranded in these parts. ~ Rudyard Kipling, 1891
I suspect that today's longer life span is due to humans reaching their natural capacity because of correct diet, medicine etc as opposed to a pill that makes us live longer (unless you are a fan of QVC that is...) The Longevity Wonder seems to have a different concept and to be honest I cannot see how it fits into the Civ world. Unless Civ3 goes on for longer than Civ2 and enters into the realm of SMAC but then from what I understand the first civ to build the space-ship wins which wouldn't leave much time for this wonder....
I wonder if Firaxis could comment further to clarify?
'No room for human error, and really it's thousands of times safer than letting drivers do it. But the one in ten million has come up once again, and the the cause of the accident is sits, something in the silicon.' - The Gold Coast - Kim Stanley Robinson
'Feels just like I can take a thousand miles in my stride hey yey' - Oh, Baby - Rhianna
the longevity wonder sounds like it would work in the same way as the cloning vats did in SMAC, once you built the CV in SMAC, then every city with a +2 food surplus would experiance a population boom (the city would grow in size); it was a midgame wonder in SMAC and very powerful, against the AI once you built the CV it was virtually impossible to lose
if longevity works in the same way, but comes later in the tech tree, it might not be so overwhelming...hopefully firaxis can clarify its effect and tech requirment
EDIT:
DanS, it seems like to me that the current methods of extending lifespan might not contribute as much to economic growth as your formula would indicate...for one thing i would say that for the most part 70 year old workers aren't as productive as 25 year old workers, so although the total units are going up the productivity is going down
another thing it seems like the best way to boost worker productivity is by providing the workers with better tools and methods of performing a task, so capital expenditures and education have a huge impact on productivity
a larger but less productive workforce might not experiance any economic growth at all, or could even experiance negative economic growth
so the longevity wonder has little in common with population booms...they should get rid the longevity wonder, and make the statue of liberty create pop booms (an abstract of massive immigration) which would be historically accurate
Last edited by korn469; September 26, 2001, 08:27.
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