The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Time to start a Civ4 wishlist.
#1 Playing on a globe!
A horse! A horse! Mingapulco for a horse! Someone must give chase to Brave Sir Robin and get those missing flags ... Project Lead of Might and Magic Tribute
Originally posted by Ribannah
Time to start a Civ4 wishlist.
#1 Playing on a globe!
Yeah, but please do not add the donut world they had in ctp, this means you go a little north to northpole and then your unit is placed on the southpole...that was way bad...but a globe would be very cool to have
Originally posted by Big Crunch
Well the technical term used in the game is "Doughnut" (or is it "Donut").
And that's the only way to connect the ends of the map as well!
Very humorous, especially if you are into math and the like.
I wonder what the repurcussions of radio communications are? You might be able to send communications across the donut hole by beaming them into space. And then of course there would the amusing problem of trying to orbit the world. Do you orbit it around the long donut or orbit through the hole? If orbit through the hole, gravity would be rather low since you would be attracted by the nearby donut across the hole. You'd only get a clear view of space if you orbitted around the donut's equator. An orbit across the pole (keep in mind the pole does not run through ANY land) might be very difficult. I'm not even going to consider tidal forces or weather.
Well, if we ever discover a donut planet, we must investigate it
Now I will never be able to look at a Civ map the same way!!!
Originally posted by Triped
They should give you a flat/donut/sphere option...all three have different tactics that could come into play.
The sphere program is difficult to reduce to a 2D grid. Look at Mercator projects, etc....they all distort.
However, an unfolded donut has perfect symmetry and no distortion. It's the ideal world for a game, if you can deal with the pain of thinking of it that way.
A ha! We create a buckyball type world with hexagonal tiles....that would work
the best map would be made of hexagons (6 sided), and have a true north-south wraparound.
"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
I don't know if I liked the 'donut' in CTP; but I know I didn't like only being able to circumnavigate the world by going East-West and not North-South, that was very unrealistic.
Populous had a really cool world map (it was an actaul sphere, for those of you who haven't played it) The only real question is how to implement it in civ
Let us unite together as one nation, a world nation" - Gundam Wing
"The God of War will destroy all mortals whom dare stand in his way"
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