These are a few small last minute changes that are vital in my opinion to Civ3
1. All cities always need at least one population point per city who cannot be made into a specialist.
It's anti-ICS, anti-army laundering, anti-cheese! It's simple elegent, and easy to understand. It floats like a butterfly and stings like a bee, it's like the pot of gold at the end of the rainbow! It's less cheating! Works Great! Civ3 needs this!
2. Granaries should at most reduce the food requirements by 30%. (even 1/3 could be too much)
Granaries will bring back ICS if granaries work like they do in civ2, so please change granaries so they won't reduce food required by more than 30%. It will make all the difference needed in the game! Please please please!
3. Add the concept of Mutually Assured Destruction (M.A.D.) to civ3.
It will reinvigorate the modern age, it will balance gameplay at the end of the game, and it will make civ3 the best game ever. I've got M.A.D. on the brain! Civ3 has got to have it!
if you need full details on the strategy exploits these changes will end just ask me
support this thread people! let firaxis know you want these changes!
1. All cities always need at least one population point per city who cannot be made into a specialist.
It's anti-ICS, anti-army laundering, anti-cheese! It's simple elegent, and easy to understand. It floats like a butterfly and stings like a bee, it's like the pot of gold at the end of the rainbow! It's less cheating! Works Great! Civ3 needs this!
2. Granaries should at most reduce the food requirements by 30%. (even 1/3 could be too much)
Granaries will bring back ICS if granaries work like they do in civ2, so please change granaries so they won't reduce food required by more than 30%. It will make all the difference needed in the game! Please please please!
3. Add the concept of Mutually Assured Destruction (M.A.D.) to civ3.
It will reinvigorate the modern age, it will balance gameplay at the end of the game, and it will make civ3 the best game ever. I've got M.A.D. on the brain! Civ3 has got to have it!
![Mad](https://apolyton.net/core/images/smilies/mad.gif)
![EEK!](https://apolyton.net/core/images/smilies/eek.gif)
![Mad](https://apolyton.net/core/images/smilies/mad.gif)
![EEK!](https://apolyton.net/core/images/smilies/eek.gif)
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![EEK!](https://apolyton.net/core/images/smilies/eek.gif)
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![EEK!](https://apolyton.net/core/images/smilies/eek.gif)
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![EEK!](https://apolyton.net/core/images/smilies/eek.gif)
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![EEK!](https://apolyton.net/core/images/smilies/eek.gif)
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![EEK!](https://apolyton.net/core/images/smilies/eek.gif)
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![EEK!](https://apolyton.net/core/images/smilies/eek.gif)
![Mad](https://apolyton.net/core/images/smilies/mad.gif)
![EEK!](https://apolyton.net/core/images/smilies/eek.gif)
![Mad](https://apolyton.net/core/images/smilies/mad.gif)
![EEK!](https://apolyton.net/core/images/smilies/eek.gif)
if you need full details on the strategy exploits these changes will end just ask me
support this thread people! let firaxis know you want these changes!
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