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Terrorism in Civilization III?

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  • #31
    Originally posted by faded glory

    Barbarian factions inside your borders should be able to allie with a civ. I like the idea of Terrorists...but not barbarian being them! Terrorism is a real part of war! You should be able to attack citizens in a city and score some unhapiness points
    And this is why I support the idea of terror in Civ III.

    It would an interesting new way to get small fanatic groups to work
    for you like puppets (just as a comparison).
    Like in the real world, governments have supported military
    groups (mostly called terrorists) by financing them or giving
    away weapons to them. A good example of this is Osama im Laden
    (well, I know it's Osama bin Laden, but this version this one
    is a bit more fun). US gave him financial support, so that he could combat against the forces of CCCP (=USSR).

    My opinion is that the terrorist unit could bee an expansion of
    the fanatics unit or totally new unit.

    But why on earth the fanatics?!?
    As we know (hopefully), many fundamental movements
    are known to have committed terrorist attacks (car bombs,
    gas attacks, suicide attacks, etc). Warriors/soldiers commit
    different kinds of terror in the name of their faith.
    I'm not trying to pick on Muslims or anyone else, because
    there's even groups like this in the "western world".

    But back to business. The terrorists would bring totally new
    aspects into the politics in Civ III. So it wouldn't have to
    to bring very detailed managing into the game (that what Sid
    didn't want to have in the original Civ (this is his personal statement)).
    Different kinds of terror could by strengthen the alliances
    between the members of them, and by that, you could also
    fight "cold wars", without having to use your own forces.
    I'm also well aware of that in Civ III it should be easier to have
    marionette regimes, when it was more than difficult in Civ II
    (well, I have never succeeded with that in Civ II).

    So the conclusion is that it shouldn't be impossible to
    bring this element into Civ III (or at least in it's expansion pack) and
    that it would give us (=Civ fans) new options to manage
    our political relations with other nations.

    Just think about MP with friends, where you could cause
    losses to one of your mates army, without automatically involving
    you in the events. But of course he/she could try to figure
    out who might have caused the terrorists' attack.

    And then it would be time for revenge.

    Once again I have to apologize for all
    my linguistic mistakes.
    "Kids, don't listen to uncle Solver unless you want your parents to spank you." - Solver

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