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Terrorism in Civilization III?

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  • Terrorism in Civilization III?

    In the wake of Tuesday's attack on the United States and because Civilization III is still in Beta, I thought it would be a good idea to mention that terrorism should be added into Civilization III. Not that if I even know if terrorism is already in Civilization III. Just food for thought. . .

  • #2
    Will you, perhaps, comment on how this might work?
    However, it is difficult to believe that 2 times 2 does not equal 4; does that make it true? On the other hand, is it really so difficult simply to accept everything that one has been brought up on and that has gradually struck deep roots – what is considered truth in the circle of moreover, really comforts and elevates man? Is that more difficult than to strike new paths, fighting the habitual, experiencing the insecurity of independence and the frequent wavering of one’s feelings and even one’s conscience, proceeding often without any consolation, but ever with the eternal goal of the true, the beautiful, and the good? - F.N.

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    • #3
      Should it be the Modern Barbarian attack?
      Creator of the Civ3MultiTool

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      • #4
        Pousin water supplies will still be an option. That is terrorists. 'Suicide Bombing' a city improvement with a spy is an option also.I would like chemical warfare.....but thats another thread.

        I dont know.....Terrorism is part of history. Civ3 will have it.

        PBEM will definetaly be interesting with these kind of options. I hope it comes with the first edition

        But again,not here, that is another thread....

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        • #5
          Should it be the Modern Barbarian attack?
          Well, I never found that idea all that interesting. While it may have been a good idea, I just didn't see much point in it.

          Pousin water supplies will still be an option. That is terrorists. 'Suicide Bombing' a city improvement with a spy is an option also.I would like chemical warfare.....but thats another thread.
          It seems to me that this person was thinking of some new, radical idea for terrorism. If Zero was talking about what you mentioned then of course Civ will have "terrorism". I thought Zero was referring to something different.
          However, it is difficult to believe that 2 times 2 does not equal 4; does that make it true? On the other hand, is it really so difficult simply to accept everything that one has been brought up on and that has gradually struck deep roots – what is considered truth in the circle of moreover, really comforts and elevates man? Is that more difficult than to strike new paths, fighting the habitual, experiencing the insecurity of independence and the frequent wavering of one’s feelings and even one’s conscience, proceeding often without any consolation, but ever with the eternal goal of the true, the beautiful, and the good? - F.N.

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          • #6
            i would like to see an option where you can Secretly enact terrorist activity agaisnt an opponent and the oppenonet wont know who did it... !!!!
            GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71

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            • #7
              Implementing empire-indipendant terrorism in the game like civ-3 isnt viable - its out of scale. Theres only upto eight participants in this game - all of them full-scale standalone empires. If one empire is harassing another emipire, it isnt "terrorism" anymore - its a traditional WAR.

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              • #8
                In general, terrorism has not been a tactic of nations the size of Civilization countries. True, the US and Russia funded left and right wing terrorists during the cold war, but they were mostly contained to small countries and fall under the banner of "incite revolt" Terrorism as it was this week is an act usually by small minorities who hold beliefs counter to the beliefs of the larger powers. Such acts in Civ3 would then most likely consist of random events, usually impacting the Civs with the higher culture ratings. Being that the most recent Ask-the-Civ update declared that there would be no random events, I hold the possibility of terrorism in Civ3 highly unlikely.

                Also, look at the industry as a whole, Red Alert 2 is being offered with new box covers because of pictures of war around US monuments. Microsoft Flight Sim 2002 is taking out the Wolrd Trade Center from its NY model. The game industry already recieved a backlash from Columbine and other school shootings, the last thing they want is publicity saying that games are "unpatriotic" or mocking of the victims of the recent atrocity. Even with a name like Civilization, no store would carry it amongst the current political climate of war and victim remembrence.

                I hope that Civ3 does not include terrorism, even if it is a realistic part of history. I say so because I don't want any political horse$hit stopping me from getting the game I've waited years now to play. Save the idea for Civ4 when the political climate will most likely be more accepting of such game concepts

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                • #9
                  "In general, terrorism has not been a tactic of nations the size of Civilization countries."

                  Well... Seige is some sort of terrorism. Blocking caravans and anything that isn't military is too. Some parts of spying. Destroying other's infrastructures, maybe also blocking other's access to some ressources or the outer citiy's fields (agricultural fields, ressources), etc, etc.

                  But that political thing...

                  I should add that, shamely, the general history of civilisation is pundered with atrocities, wars, city pillaging and all these things we would like to put out, as what about Americans were now victim.
                  Go GalCiv, go! Go Society, go!

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                  • #10
                    But wasn't the sabotage in Civ2 somewhat a terrorism but against specific targets, poison water suply against population and the plant NUKE a major terrorism act?

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                    • #11
                      Originally posted by Trifna
                      "In general, terrorism has not been a tactic of nations the size of Civilization countries."

                      Well... Seige is some sort of terrorism. Blocking caravans and anything that isn't military is too. Some parts of spying. Destroying other's infrastructures, maybe also blocking other's access to some ressources or the outer citiy's fields (agricultural fields, ressources), etc, etc.
                      But these concepts are for the most part already in Civ3. With resources, seiges/blocking caravans are actually valuable by pillaging road networks to starve weaken an enemy.

                      I think however, that the difference lies in the definition. Terrorism like this week is acts of violence directly against civilians who are not involved in any war and are not in a war-zone. Rape and pillaging the countryside, those areas are at least in the war-zone.

                      Actually, I guess that as long as the diplomat/spy unit make a reappearence in Civ3, that terrorism is already completely in the game, as you can destroy (bomb) city-improvements and poison water-supplies. And just as today, if you get caught, it's an act of war.

                      Now that I think more intently on the topic, I think that terrorism is already in Civ3, and I don't see a reason for its expansion from Civ2/SMAC abilities. I just hope it doesn't get labeled as "terrorism" for the political reasons I posted earlier.

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                      • #12
                        I'm not sure that sieges are in per se. I think that one could use theri units to cover all available food and sheild producing tiles, but I think that's the only way that you can actually lay siege to a town. Pillaging road networks won't do anything to actually starve a town into submission. It could drive the populace to rebel though, when cut off from thier luxury resources.

                        There are embargoes however where you (and any allies) could cut off supplies of a resource to an enemy.

                        I hope that the spy unit makes a reappearence as I liked some of the "attacks" that it could make on a city.

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                        • #13
                          Re: Terrorism in Civilization III?

                          Originally posted by Zer0_T0lerance
                          I thought it would be a good idea to mention that terrorism should be added into Civilization III
                          what would the be difference from spies?
                          Last edited by MarkG; September 16, 2001, 08:38.
                          Co-Founder, Apolyton Civilization Site
                          Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
                          giannopoulos.info: my non-mobile non-photo news & articles blog

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                          • #14
                            Re: Terrorism in Civilization III?

                            Originally posted by MarkG
                            what would the be difference from spies?
                            There is a BIG difference between terrorists and spies. Spies only gather information about the enemy, while terrorists actually terrorize the people.
                            Last edited by Zer0_T0lerance; September 17, 2001, 04:07.

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                            • #15
                              But where would the terrorists come from? The game is about different civs fighting it out. Where do terrorists come into play? All it seems to me is that they are random events that would hurt the player that is in the lead. So no I don't think it is a good idea at all.

                              And to tell you the truth, I think you are just trying to be a troll and get me pissed off. Well it ain't going to work, your not worth my time.
                              About 24,000 people die every day from hunger or hunger-related causes. With a simple click daily at the Hunger Site you can provide food for those who need it.

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