Originally posted by lockstep
My suggestion for a civ3 expansion pack: Keep the 'worker' unit, but add a 'public works' system that can be applied only within yor civ´s cultural borders.
My suggestion for a civ3 expansion pack: Keep the 'worker' unit, but add a 'public works' system that can be applied only within yor civ´s cultural borders.
For example, one might have orders to place a road on tiles so that two major cities are connected. All the available workers will flock to this area to complete the road. While the workers are building these roads, the player can then decide to build a mine on the hill, and irrigate some squares. When the workers finish the road, they will then complete these additional orders.
This idea combines the best of both worlds. The player has the workers/settlers of CIV, and the ease of ordering them around of the CTP PW system.
It should also be possible to give individual workers specific orders.
The problem with this system is the possibility of workers wandering all over the map, completing orders strictly in the order they were placed on the queue.
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