The Finnish gaming magazine "Pelit" (Finnish for "games") had a three-page Civ III preview in their September edition. Here are some nice tidbits o' information from the preview (based on the reporters' test game):
- A people with lower Culture value is more easily oppressable in diplomacy.
- Citizens of Republics and Democracies do not like the slaving of Workers and Settlers.
- One resource square is enough for your whole empire, as long as the road network from the square to your capitol is intact.
- There is a "histographic" way of victory - the civilization with most impact to world history wins in the endgame.
- The fate of multiplayer is still unknown, and it is highly possible that multiplayer gaming is added via a patch or add-on disk.
- The computer does not cheat, except when playing on the "Deity" difficulty level.
- A people with lower Culture value is more easily oppressable in diplomacy.
- Citizens of Republics and Democracies do not like the slaving of Workers and Settlers.
- One resource square is enough for your whole empire, as long as the road network from the square to your capitol is intact.
- There is a "histographic" way of victory - the civilization with most impact to world history wins in the endgame.
- The fate of multiplayer is still unknown, and it is highly possible that multiplayer gaming is added via a patch or add-on disk.
- The computer does not cheat, except when playing on the "Deity" difficulty level.
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