Originally posted by Red Khan
The bottom line. My idea is that the concept is important. Sure, a modern tank can decimate a bunch of WWII ones, but it still uses the same idea/concept with them. A concept of an armored vehicle with a gun. As same as that scythian horse archers of 1000 B.C. would probably loose to Mongols, because the later had better armor, bows, arrows and horses, but they still use the same concept.
The bottom line. My idea is that the concept is important. Sure, a modern tank can decimate a bunch of WWII ones, but it still uses the same idea/concept with them. A concept of an armored vehicle with a gun. As same as that scythian horse archers of 1000 B.C. would probably loose to Mongols, because the later had better armor, bows, arrows and horses, but they still use the same concept.
The original post for this thread basically asked why are there two tanks, one musketmen, one knight?
The answer is: because that's what the designers picked. Can their choice be justified? Yes. Can other options be justified? Yes. What's the solution that will please everyone? The ability to make modified units, something that Civ allows.
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