What kind of cheats will the AI have at its disposal?
The bonuses assigned to the computer in Civ2:
1. Ddepending on the difficulty level, had huge reductions in shield count
2 Could bribe enemy units using any of their units, not just diplomats or spies
3. No pollution
4. Could change production during other player's turns.
5. Only took one turn to change government types, whether or not they had the Statue of Liberty
While I don't mind 1 and 3, the rest should not be included in CivIII. The computer should win on its merits, not by outcheating the player.
The bonuses assigned to the computer in Civ2:
1. Ddepending on the difficulty level, had huge reductions in shield count
2 Could bribe enemy units using any of their units, not just diplomats or spies
3. No pollution
4. Could change production during other player's turns.
5. Only took one turn to change government types, whether or not they had the Statue of Liberty
While I don't mind 1 and 3, the rest should not be included in CivIII. The computer should win on its merits, not by outcheating the player.
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