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It's official, No Civ3 Demo

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  • #16
    Originally posted by Adm.Naismith
    I was surprised by your uninteresting shooting on Yin26 (that wasn't trolling Firaxis at all , just quoting a previous info to explain good use of a demo), and not about the missing demo itself.
    that was because we dont have a confirmation on this. someone else posted that it would be out after the release
    Co-Founder, Apolyton Civilization Site
    Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
    giannopoulos.info: my non-mobile non-photo news & articles blog

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    • #17
      Jesus! Maybe I should just give you a link to my email a/c. That was practically the whole message but if you want more:

      Hi Shane.

      There won't be a demo for Civ III.

      Thanks for checking.

      Kelley

      Kelley Gilmore
      Communications Manager
      Firaxis Games
      410-891-3001 x131
      kgilmore@firaxis.com

      -----Original Message-----
      From: Shane Christopher [mailto:gondhi_dm@hotmail.com]
      Sent: Tuesday, August 21, 2001 10:55 PM
      To: askthecivteam@firaxis.com; kgilmore@firaxis.com
      Subject: Civ3 Demo and Scenario editors.


      Hi Kelley and ATCT,

      The SMAC demo was released 2 months before SMAC released, and it is now 2 months before civ3 releases according to Amazon and infrogames. Will there be a demo within the next week or two and if so will it include the scenario/map editors so we can start making our own scenarios for when the game releases?
      Thanks any information is greatly appreciated.

      Shane.

      BTW People from the Apolyton community came up with these questions not me



      OK is that enough? I sent her a mail after reading a thread about the possibility of there being scen. editors packed with the demo.
      And also Mark you may take the credit for the 2 months bit
      Destruction is a lot easier than construction. The guy who operates a wrecking ball has a easier time than the architect who has to rebuild the house from the pieces.--- Immortal Wombat.

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      • #18
        LOL DarkKnight

        I, for one, understood the meaning of your first entry on this thread. I guess some people just want it spelled out for them!
        ____________________________
        "One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996
        "If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu
        ____________________________

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        • #19
          Originally posted by Osweld
          Apparently I am the only person who feels this way, but I don't want there to be a demo. It'll just ruin the moment when they game is released and you will finally be able to play it, Instead, you will have already been playing a watered down version, and probably have gotten bored of it because of the lack of features and options in the demo, and you wouldn't be very excited about the game anymore.

          Not to mention that demos are usually completely horrible and just give a bad impression of a game, especially with strategy games, where it is really difficult to limit the game and still have it being fun.
          I agree with you, I don't wanna play it until its the final full version.
          "Oderint dum probent"

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          • #20
            no demo = no good

            I didn't plan on d/l'ing the demo if there was going to be one released. The reason is because I already knew I would buy the game ahead of time. But, it does worry me that the company is not confident enough with their game in order to produce a demo. I have found numerous times that the games without demos usually don't have them because the games are buggy or just plan junk. While I don't beleive this game will be junk by any means, I do not rule out the possibliity that this game is not being given a demo because of known time restraints by infogrames, and the forsight to predict problems that may arrise, i.e. bugs, once this game hits the public. While the demo would not have disuaded me from buying the game, the decision to not release a demo for this game will make me wait for player feedback, and see if I should wait for a patch before buying. Lack of a demo will result in more bugs, and less feature tweaking. And, it also shows infograms lack of confidence in Firaxis' ability to produce a stupendious game given the beurocratic b.s. and time constraints given unto Firaxis by infograms.

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            • #21
              hmm thats really disapoining, i was atleast looking forward to editing tools being available..

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              • #22
                firaxis-shmuraxis.

                if i didn't already order civ3, and if i wasn't so lazy, and if i didn't want the game, and if it made a difference, i would not buy civ3.
                "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
                - Ender, from Ender's Game by Orson Scott Card

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                • #23
                  Nemo: I think you may be right. Time constraints/deadline by Infogames is probably the reason why there's no demo, no 800x600 resolution, and public beta testing.

                  Like you I think I'll wait and see what our fellow civers think of the game.

                  But darn it all, you just know that I 'll wind up buying the game

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                  • #24
                    I don't feel any need for a demo. Why would I want a buggy program that's only a torn up version of the full game? if you're desperate, you can try and find a leaked beta version. I would rather have them finish their game earlier than have a cheap-ass piece of shareware created in 20 minutes by a firaxis intern.

                    Give me a floggin break
                    Retired, and it feels so good!

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                    • #25
                      But darn it all, you just know that I 'll wind up buying the game
                      Me too. Aren't we sad addicts

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                      • #26
                        Originally posted by isaac brock
                        I don't feel any need for a demo. Why would I want a buggy program that's only a torn up version of the full game? if you're desperate, you can try and find a leaked beta version. I would rather have them finish their game earlier than have a cheap-ass piece of shareware created in 20 minutes by a firaxis intern.

                        Give me a floggin break
                        Could it be that someone on the board will be happy still if Firaxis throw him junk and litter, just because they came from Firaxis?

                        Drug addicted wants drug so heavily, no matter of the quality of the dose they take For God sake, is the game community lowered to the same level of lacking of perspective and self respect?

                        A demo is a two-way communication: the company wants you know how good is the new game (with some disclaimer about last minute disovered bug and tweak), while the customer can have a more realistic taste of how the game survived into the long run between the design dream and the final source code compilation and linking (aka the executable you lastly play).

                        Is crap to make a demo out of nothing from a Firaxis intern: that can only be an early, alpha conceptual demo used to show how things can work while in first stage of game development. A demo as SMAC demo was, is the last available working build of the game with some limit forced into the code (e.g. limited number of turns and limited tech tree available) and with some bell&whistle disabled (e.g. no presentation graphics, cut scene movie) to have a reduced download time and keep room for last nice touch.

                        So we now know (Darkknight, sorry if I took your post with some reserve, it has been a side effect of MarkG joking about the "bone" throwed at Yin" that make me feel it was a false) that Firaxis is (chose yours):

                        a) under so great pressure it can't make a workable demo of the game
                        b) afraid of the avalance of bug/balancing issue the demo players can send back to it
                        c) ready to milk as much money they can before someone realize that Civ III is not the game our community is waiting for
                        d) lightened by the Angel of the game makers, who predict to Firaxis all is so good heaven itself will be proud to buy the Limited Edition ("and could they preset the game to Deity level, please?")

                        Definitelly ignorance is a virtue: if I never discovered Apolyton, nor have access to Internet, nor read any (good) game magazine, when I'd see the game on the shelves I'd buy it with joy and happines (at least for a while ).

                        Now I'll barely touch the game with a stick until proven good!
                        Not because I'm sure it will be bad, but simply because I haven't a single trusted hint it will be good enough out of the box!

                        Sorry Isaac, why don't you give us a break?

                        Nemo, Leonidas, try to resist! There are drugs to aid you against unnecessary urge, and a visit to the nearest temple/church can help too!
                        Lovely bad girls can make interesting alternative play with you, AFAIK, as enjoyable as a Civ game
                        "We are reducing all the complexity of billions of people over 6000 years into a Civ box. Let me say: That's not only a PkZip effort....it's a real 'picture to Jpeg heavy loss in translation' kind of thing."
                        - Admiral Naismith

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                        • #27
                          Oh well, look on the bright side... By the time the game is actually released in countries other than America, it looks like 3 months will have passed...

                          By that time, not only will you know all Civ 3's strenghts and weaknesses (from the Americans playing experience), but any bugs found will also be patched...

                          *mutters something about **** release dates*
                          I'm building a wagon! On some other part of the internets, obviously (but not that other site).

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                          • #28
                            I have found lack of a demo a concerning statistic...companies which are proud of their games tend to have no qualms about releasing a demo. This sounds most perculiar to me. I don't buy games without playing a demo first. Would you buy a pair of shoes without trying them on. And if they are shafting the rest of the world over the release dates, then warez it is!
                            Speaking of Erith:

                            "It's not twinned with anywhere, but it does have a suicide pact with Dagenham" - Linda Smith

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                            • #29
                              Looks like there'll be plenty of feedback before I can get a UK copy. Even so, I'll just treat the released copy as a demo version if I have to. Buy it, play it and take it straight back to the shop in the unlikely event that it proves completely unsatisfactory. That's the nice thing about EU consumer laws!

                              A pre-release demo is more to Firaxis' benefit than ours in that it essentially becomes an informal open public beta. It is only valuable if they want to learn what we think of their product in time to do something about it. With the current determination to meet the October deadline that isn't going to happen.
                              To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
                              H.Poincaré

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                              • #30
                                Originally posted by Grumbold
                                Looks like there'll be plenty of feedback before I can get a UK copy. Even so, I'll just treat the released copy as a demo version if I have to. Buy it, play it and take it straight back to the shop in the unlikely event that it proves completely unsatisfactory. That's the nice thing about EU consumer laws!
                                Grumbold, that's a point that most of others probably don't know: here in Italy we can't hope, for whatever reason to have money back if anything is wrong with a game!

                                Only because of an unreadable CD can let you change it with another copy of the same, and sometime also that isn't enough!

                                We are in EU too, but consumer law aren't equal in every country. AFAIK Great Britain have one of the greatest customer protection in Europe.

                                So, when someone don't understand why I don't take lighty to bet 130,000 LIT (more or less 60$, the price for top catalog games) on a game I can't try with a demo, nor change if doesn't work for major bug or HW incompatibility issue... please consider this.
                                "We are reducing all the complexity of billions of people over 6000 years into a Civ box. Let me say: That's not only a PkZip effort....it's a real 'picture to Jpeg heavy loss in translation' kind of thing."
                                - Admiral Naismith

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