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What kind of architecture is that in the new palace screen shot?!

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  • #16
    I wonder if you get to add architecture from civs that you conquered?
    'There is a greater darkness than the one we fight. It is the darkness of the soul that has lost its way. The war we fight is not against powers and principalities, it is against chaos and despair. Greater than the death of flesh is the death of hope, the death of dreams. Against this peril we can never surrender. The future is all around us, waiting, in moments of transition, to be born in moments of revelation. No one knows the shape of that future or where it will take us. We know only that it is always born in pain.'"
    G'Kar - from Babylon 5 episode "Z'ha'dum"

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    • #17
      Originally posted by Ralf


      Hmm. Maybe its the players free choice? Perhaps exclusive radio-buttons which determine what cultural style this or that added element should have? I hope so.

      Correct. You can choose which piece of the palace to build next, and you also get to choose between different cultural styles of building for each piece. You can keep it consistent or mix and match.


      Dan
      Dan Magaha
      Firaxis Games, Inc.
      --------------------------

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      • #18
        Grounds are English or French Rennaissance.

        Left wing- lower is Egyption, topped with Doric order Greek although some Roman aspects present.

        Left link is late Medeival.

        Right wing is more Greco-Roman- maybe Etruscan. Still boring Doric order, not even Ionic, or Corinthian, which would be more reprsentative of Roman.

        Right link appears to be an attempt at Art Deco, but looks like bad Post-Modernism.

        Centre base is primitive, may be old Egyption or an attempt at Babylonion. Not sure.

        Proceeding up, we have Japanese, topped by a very fine gothic arched colonade that appear near eastern in origin, though it might be Baroque; then a Mayan pyramid and "Wren-aissance" towers for minarets.

        How do I like it?

        Does the term "Cruel and unusual punishment" mean anything to you?
        Best MMORPG on the net: www.cyberdunk.com?ref=310845

        An eye for an eye leaves the whole world blind. -Gandhi

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        • #19
          Does the term "Cruel and unusual punishment" mean anything to you?


          Hey, that's not what the tower HAS to look like, As dan just said (and as should be completly apparent, if you've played civ1) you can choose the style of each piece you add.
          -connorkimbro
          "We're losing the war on AIDS. And drugs. And poverty. And terror. But we sure took it to those Nazis. Man, those were the days."

          -theonion.com

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          • #20
            Originally posted by Dan Magaha FIRAXIS



            Correct. You can choose which piece of the palace to build next, and you also get to choose between different cultural styles of building for each piece. You can keep it consistent or mix and match.


            Dan
            We need a :drool: smiley.
            "Proletarier aller Länder, vereinigt euch!" -- Karl Marx & Friedrich Engels
            "If you expect a kick in the balls and get a slap in the face, that's a victory." -- Irish proverb

            Proud member of the Pink Knights of the Roundtable!

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            • #21
              *Bump*

              Not the most important game-update there ever was, perhaps - anyway, in case you missed it: Read Dan Mahaga's reply further up on palace-screen building possibilities.

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              • #22
                I WANT MY TOWER TO BE MADE OF SKULLS, SO I CAN RULE MY PEOPLE WITH AN IRON FIST!! BWAHAHAHAHA!

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                • #23
                  I would have liked if you pressed on the door instead of the big X.
                  I hope you can choose what Architexture like in civ1. Maybe the screeb is a mix of everything
                  Destruction is a lot easier than construction. The guy who operates a wrecking ball has a easier time than the architect who has to rebuild the house from the pieces.--- Immortal Wombat.

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                  • #24
                    Well it is the same principle as civ1 obviously, where you mixed and matched the sections of your palace. The question is though, will it have any real influence on your civilisation, eg, increase culture output at your city containing the palace, etc, or is it just a bonus feature in the game?

                    I just had a very powerful nostalgia trip then again, going back to civ1...ahhhhhh...
                    Speaking of Erith:

                    "It's not twinned with anywhere, but it does have a suicide pact with Dagenham" - Linda Smith

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                    • #25
                      to be honest...
                      i liked the thrown room of CivII to the palace of CivI, but CivIII shoud change my mind. i only played CivI (dos + windows) and colonisation after CivII from abandonware sites.
                      Just my 2p.
                      Which is more than a 2 cents, about one cent more.
                      Which shows you learn something every day.
                      formerlyanon@hotmail.com

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                      • #26
                        Originally posted by Dan Magaha FIRAXIS
                        Correct. You can choose which piece of the palace to build next, and you also get to choose between different cultural styles of building for each piece. You can keep it consistent or mix and match.


                        Dan
                        Go Civ 1 style palace!!! :b

                        I really missed it in Civ2; You ended up with the same throneroom every time.
                        Creator of the Civ3MultiTool

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                        • #27
                          This was the first palace screenshot...as you can see, it's all in one style and looks wonderful...

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