Those who have played to CTP know that to much units and to much tech can kill the gameplay, making it unbalanced and a bit unrealistic.
But the fear to look like to CTP seems to have produced evil effects.
Frightened by the fact that CTP was "too much", Meier and his staff have brought nothing new to the tech tree (only printing machine, which we were waiting fo a long time, and two or three other tech I do not remember).
They haven't created brand new units, the specific units being just better versions of already existing units.
They haven't improved the number of civs, which was, with 21 in Civ 2, still ridiculous.
They have just added "Nationalism" or something like that to the list of the governments.
Yes, sure, they have improved the gameplay, they have added a cultural dimension, the borders, the GA, they have improved battlesystem.
But several gaps that had been noticed by the players through 10 years of not-sleeping nights haven't been filled yet.
What about the invention of Paper, of reinforced concrete, of television ????
What about Medieval feet-soldiers, combat plungers, difference between diesel submarines and nuclear ones, spy satellites and scoot planes (I don't know how you say that in English) ?
What about Hittites, Assyrians, Numids, Portugeses, Senegal empires, Hebrews, Arabs, Incas, Mayas, or Inuits ? Perhaps some of the civs I'm talking about are include, but the other ?
What about Parlementar Monarchies, conservative dictatures, half-direct-democraty, Totalitarian systems etc..
CTP is not fun because of too much tech, too much units, and too much govts, that are often totaly unrealistic. But putting about 90 techs to describe Humanity history, it's a bit weak, isn't it ?
I'm sure that civ 3 will be a fun game, according to what I've watched on tis site and on civ3.com. But why not filling the gaps of this wonderful entertainment at the occasion of release of the third sequel ????
But the fear to look like to CTP seems to have produced evil effects.
Frightened by the fact that CTP was "too much", Meier and his staff have brought nothing new to the tech tree (only printing machine, which we were waiting fo a long time, and two or three other tech I do not remember).
They haven't created brand new units, the specific units being just better versions of already existing units.
They haven't improved the number of civs, which was, with 21 in Civ 2, still ridiculous.
They have just added "Nationalism" or something like that to the list of the governments.
Yes, sure, they have improved the gameplay, they have added a cultural dimension, the borders, the GA, they have improved battlesystem.
But several gaps that had been noticed by the players through 10 years of not-sleeping nights haven't been filled yet.
What about the invention of Paper, of reinforced concrete, of television ????
What about Medieval feet-soldiers, combat plungers, difference between diesel submarines and nuclear ones, spy satellites and scoot planes (I don't know how you say that in English) ?
What about Hittites, Assyrians, Numids, Portugeses, Senegal empires, Hebrews, Arabs, Incas, Mayas, or Inuits ? Perhaps some of the civs I'm talking about are include, but the other ?
What about Parlementar Monarchies, conservative dictatures, half-direct-democraty, Totalitarian systems etc..
CTP is not fun because of too much tech, too much units, and too much govts, that are often totaly unrealistic. But putting about 90 techs to describe Humanity history, it's a bit weak, isn't it ?
I'm sure that civ 3 will be a fun game, according to what I've watched on tis site and on civ3.com. But why not filling the gaps of this wonderful entertainment at the occasion of release of the third sequel ????
Comment