The question of whether SDI or NMD will or will not work isn't important here. What is important is what can be used to counter the effects of massive nuclear strikes in Civ. SDI is the only thing that seems reasonable.
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Hey Firaxis! SDI doesn't work!
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Alexander's Horse i agree with you completely
firaxis has said that there will be ICBMs in civ3, and the most recent screenshots confirms that there will be three missile units in civ3, most likely a conventional cruise missile discovered with rocketry, and then there are two missiles dicovered with space flight most likely they are a nuclear cruise missile that operates similarly to the nuke in civ2, and then a more powerful ICBM that can strike anywhere on the map and do massive damage to a city if not wipe it out entirely
SDI on the other hand is either a mini-wonder, or it is a national facility that operates like orbital defense pods in SMAC...the most likely candidate for SDI is integrated defense because of it's name and the fact that it is one of the last techs in the tech tree and the fact that it's icon and the facility it allows you to build both resemble a satellite based weapon
since it is the last tech, and since ICBMs that can strike anywhere on the map are both available long before SDI then that means Imran is wrong when he says
What is important is what can be used to counter the effects of massive nuclear strikes in Civ. SDI is the only thing that seems reasonable.
also other defenses against a massive nuclear strike could be severe diplomatic penalties, like if you start an unprovoked nuclear war, against a civ that doesn't even have nuclear weapons then all the other civs should turn against you
additionally nuclear weapons should be fairly expensive and cost quite a bit to support...
then hopefully SDI won't be 100% except maybe against a single nuke...otherwise SDI will start nuclear wars...whoever gets SDI first can launch a massive nuclear strike with fear of retaliation, this is bad for game balance i hope that SDI functions like orbital defense pods, except that you can't sacrifice them and that the cost is a little more balanced (for 120 minerals you have a 100% chance of stopping a 240 iirc mineral nuke)
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The glass is half full
My, my, aren’t there a lot of naysayers and doomsayers on this tread.
I am an economist by training and one of my heroes is an economist called Julian Simon. A recent article described Julian as follows:
You see, Julian Simon was the most ideologically consistent, intellectually rigorous and emotionally unrestrained optimist of the 20th century. For example, in the 1996 book he edited, "The State of Humanity," Simon made two predictions for the next century.
The first was: "Humanity's condition will improve in just about every material way." And when he said "every material way," he meant it. Everything from life expectancy and the amount of food in the world to the square footage of the average home and the number of telephones in equatorial Africa.
And in case that didn't put enough vinegar in the pessimists' cornflakes, his second prediction certainly did. He declared, "Humans will continue to sit around complaining about everything getting worse."
Simon's philosophy was simple as it was accurate. Human beings are very, very smart, and they fix their problems before the problems get out of hand. When humans couldn't gather enough food from the ground, they learned to grow it. When humans ran out of wild animals to hunt, they domesticated them.
Like Simon, I am an optimist and believe that humans can solve any problems they are dedicated to solving. One question then becomes is the problem (threat) of enough consequence to consider building a defense against attack? The answer is yes. Is the system worth the cost? Yes, if it is ever needed and is employed successful. No, if the answer is otherwise. The value of this benefit is unknown and must therefore be considered on a personal basis.
Tniem, the shield does not have to be 100% effective to be of value. If Iraq launched 12 nuclear missiles at 12 cities and 8 were stopped, you would feel that the system was valuable if you lived in one of the 8 cities that were saved.
UberKruX, for your information, I am an American currently living in Canada, and I vote via absentee ballot. I find your attitude regarding foreigners (such as my wife, a Canadian / UK citizen), disturbing. Do you need help?
Alexander's Horse, if you argument is that since the technology does not exist yet it should not be included, then may I presume that you are against including a cure for cancer in the game?
For those who care, I support the research for a cure for cancer, a cure for AIDS, clean burning and renewable fuel (cold fusion? / fuel cells?), and yes a nuclear missile shield. These are all noble goals that are worthy of at least some level of support from public tax dollars.
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National Missile Defense is a misnomer, if they did ever get it to work at all, it's a first strike weapon.
Why the hell do you think the rest of the world is up in arms about it? Why doesn't Dubya put that $100 billion into the cure for aids/cancer and renewable energy?
Instead he breaks International Treaties and threatens World War.
Stop defending him. MAD and ABM Treaties have worked and still work. Dubya is a madman in the pockets of the US Defence and Oil companies.
From a gameplay point of view, however, I think that SDI does create imbalance. Perhaps as has been suggested it just took out a % of incoming nukes.. I think the idea of MAD would be brilliant for gameplay.. You would certainly think twice..
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LOL... the post above me is just too funny.
Anyway, I'm not saying that there shouldn't be MAD or massive diplomatic penalties for nuclear blasts (like SMAC had). But SDI should be included as the final defense.“I give you a new commandment, that you love one another. Just as I have loved you, you also should love one another. By this everyone will know that you are my disciples, if you have love for one another.”
- John 13:34-35 (NRSV)
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Pagan
as an economist you should also be aware of something called oppertunity cost...that everytime you spend your time, money, effort doing one thing then you lose an oppertunity to do something else...every dollar spent by the US government has an oppertunity cost associated with it...if you spend 100 billion on anything, no matter if it is NMD, or researching the cure for cancer, or protecting the environment then you lose an oppertunity to spend that money elsewhere
For those who care, I support the research for a cure for cancer, a cure for AIDS, clean burning and renewable fuel (cold fusion? / fuel cells?), and yes a nuclear missile shield. These are all noble goals that are worthy of at least some level of support from public tax dollars.
{joke mode on}it would probably be cheaper to invade all of the rogue nations and to replace their governments with democratic governments rather than to spend at least a 100 billion on NDM{end of joke mode}
Imran Siddiqui
can you please explain to me how 100% effective SDI won't upset balance in the game? by building a single wonder the player then has the oppertunity to blast all of their opponents off the map, this encourages nuclear war...either by the player who builds it and is invulnerable to nuclear attacks, or by the other player because as soon as SDI gets built he is nuked anyways
i don't mind if SDI is in the game...i just don't think it should be 100% effective...it should 50% effective in my opinion...so having SDI might save you in a nuclear war but it wouldn't be so unbalanced that it would guarantee you certain victory in a nuclear war
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can you please explain to me how 100% effective SDI won't upset balance in the game? by building a single wonder the player then has the oppertunity to blast all of their opponents off the map, this encourages nuclear war...either by the player who builds it and is invulnerable to nuclear attacks, or by the other player because as soon as SDI gets built he is nuked anyways
i don't mind if SDI is in the game...i just don't think it should be 100% effective...it should 50% effective in my opinion...so having SDI might save you in a nuclear war but it wouldn't be so unbalanced that it would guarantee you certain victory in a nuclear war
SDI, as the Civ2 version went was a city by city improvement. I don't know how it'll be used in Civ3... but leaving it as an improvement is keeps it very balanced.“I give you a new commandment, that you love one another. Just as I have loved you, you also should love one another. By this everyone will know that you are my disciples, if you have love for one another.”
- John 13:34-35 (NRSV)
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Smash
if the tech tree screen shots are correct, then neither the diplomat or the spy is in civ3 (dan mentioned spy missions)...and furthermore than that, even if spies are in civ3 they can't compete with a civ that has ICBMs that can strike anywhere on the map and 100% effective SDI, so i don't think it is exactly that simple
EDIT:
imran...you can manage production so that you can quickly build SDI to protect most of your civ, even if you are only a few turns ahead of your opponent in tech, if SDI stays at 100%, then with the increased power of nukes it unbalances the game
by increasing the power of nukes it unbalances them...so to rebalance them you need to add in things like M.A.D. which prevents one player from having too great an advantage...100% SDI bypasses M.A.D. and whoever discovers it first will be able to protect either their entire civ if it is a wonder, or will be able to rapidly protect their core cities, thereby allowing them to nuke with either zero fear of retribution or very little fear (because only non essential cities get nuked...while their opponent loses everything)
that doesn't sound very balanced to meLast edited by korn469; August 17, 2001, 18:47.
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Plus if there is still rush buy or at least accelearated building by using gold, you can save up all game so that you can rush those SDI's at the end of the game. So even in smaller, less productive cities will be protected late in the game allowing you to nuke everyone in sight.About 24,000 people die every day from hunger or hunger-related causes. With a simple click daily at the Hunger Site you can provide food for those who need it.
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I liked the satellite system from SMAC, because it meant that no faction was totally safe from nukes, although the more ODPs you built, the more virtually safe you were.
I still think we should have something similar for Civ, and I also believe the Civ2 SDIs were too efficient for the scenarios I made to be much fun.
Here are a few scattered (and sometims contradictory) ideas on possible models for anti-missile defences:
1. SDIs working with missiles? Perhaps once a city has built an SDI, then all missiles units in the area can run "interception" duties against nukes. The combat would probably be translated by something similar to SMAC's morale battles - the better trained the nuke was, the higher chance it defeats the missiles fired at it. Further taking the SMAC ball and running at ludicrous pace with it, you could give advanced nuke units a secondary function of "multihead diversion" powers, making it twice as likely to bypass any given counter missile. (A bit like probe teams with algorithmic enhancement.)
2. SDIs as terrain enhancements which can shoot out an overflying nuke some percentage of the time. The drawback of this is that sea cities would be at a disadvantage, unless sea enhancements are possibe a la SMAC.
3. SDIs as space launched systems to counter ICBMs. This could work in conjunction with 1 or 2.
4. SDIs coming in many different levels of city improvements (like the Barracks of Civ2) each to counter a certain level of nuclear weapon. The nukes themselves would also become redundant by an improved type as technology went on. Eventually you could get a type of nuke that was so powerful nobody would want to use it because the effects would injure everybody, but all its older versions are countered by SDI.
Either way, nuclear weapons have been responsible for the longest period of worldwide peace (as Civilopedia is eager to tell us) and that's primarily because nobody wants to be hit by one. Once a side loses that vulnerability, what's to stop them from building and launching nukes? It's a simulation, so we're that much more likely to not care about nuking computer opponents than George W Bush would about nuking real people.
...
At least, I hope so!"lol internet" ~ AAHZ
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Once a side loses that vulnerability, what's to stop them from building and launching nukes? It's a simulation, so we're that much more likely to not care about nuking computer opponents
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Looking at the situation from the eyes of Sadam Hussein, it would be considerably cheaper to just infiltratrate a city with a chemical or biological weapon, with the added benefit that it would be harder to trace back to the sender. I imagine that he is watching in amusement as we prepare to waste billions of dollars on the NMD that we could spend on our diplomatic corps or conventional forces."Remember, there's good stuff in American culture, too. It's just that by "good stuff" we mean "attacking the French," and Germany's been doing that for ages now, so, well, where does that leave us?" - Elok
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I'm not convinced that Saddam Hussein is particularly interested in the state of the American defence forces, since A) it is so far away, B) on the few occasions it closes in with him, it chooses when and where it does so, and C) it is clearly outclassingly powerful and large.
Saddam Hussein might take a greater interest in the development of an Iranian or Israeli NMD shield.
Which brings me, with strained relevance, to another point - the world would probably be much safer with SDI, but the only way to guarantee this would be to share the technology with everyone so that nobody feels they can do anything and get away with it any more than other people might."lol internet" ~ AAHZ
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Riiiiiight, Dubya is going to spend gazillions of dollars and then give away the results. And Saddam is indeed not interested in NMD because if he wanted to use weapons of mass destruction against the US - or against Israel - he could have done so during the Second Gulf War. If you listen to these retards in D.C. it's really strange he didn't - but it might perhaps have something to do with the fact that his country (and he himself) would have been wiped off the face of the Earth if he had. Star Wars does not work, deterrence does - or why else are all these states (allegedly) sponsoring terrorism so careful to cover up their tracks? These people may be fanatics, but they are also very much interested in their own survival. And in Civ terms SDI IS unbalancing, I brought a fair number of evenly balanced situations to an abrupt finish with it. And I'm not so sure Dubya would feel more constraints about using nukesRoma caput mundi
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