Announcement

Collapse
No announcement yet.

Construction order for workers?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    Originally posted by SerapisIV


    IIRC a preview or Firaxis quote somewhere actually mentioned this. Can anyone confirm this? It didn't mention worker queues, but did mention click and dragging roads.
    I think you're confusing the "go to" functionality with road creation... I answered a question on the "go to" functionality in one of the "ask the Civ team" mailbags, and the response was that by click-dragging, you can see the path your unit will take and how many turns it will take to get there.

    AFAIK we aren't going to have click-draggable roads and irrigation...
    Dan Magaha
    Firaxis Games, Inc.
    --------------------------

    Comment


    • #17
      Originally posted by Dan Magaha FIRAXIS
      AFAIK we aren't going to have click-draggable roads and irrigation...
      Well you should!

      Comment


      • #18
        This is one time where I'm not happy to hear news from Firaxis. This isn't good at all. I don't think Serapis was confused at all because I read the samething as he did before as well. Please add this as an option if it's not already in.

        BtW cool avatar Dan.
        However, it is difficult to believe that 2 times 2 does not equal 4; does that make it true? On the other hand, is it really so difficult simply to accept everything that one has been brought up on and that has gradually struck deep roots – what is considered truth in the circle of moreover, really comforts and elevates man? Is that more difficult than to strike new paths, fighting the habitual, experiencing the insecurity of independence and the frequent wavering of one’s feelings and even one’s conscience, proceeding often without any consolation, but ever with the eternal goal of the true, the beautiful, and the good? - F.N.

        Comment


        • #19
          Damn, I guess there isn't going to be any worker queues. Road making shortcuts would be the simplest worker shortcut I can think of, if thats not in, I don't have much hope for worker queues.

          Thanks TechWins, at least I wasn't the only one to make this mistake.

          Comment


          • #20

            Nevertheless, I hope this will be implemented.

            Comment


            • #21
              I at least want this for roads. It's just too tedious the old way

              Comment


              • #22
                It's too tedious and the AI can't be trusted to build the roads where you want them. The AI can't take into account all the reasons for a certain road placement, such as special resources, other civ's borders, connections to other cities, etc.

                Comment


                • #23
                  I rarely used automated settlers, unless I was on an island and had already developed everything. Click-and-drag roads would be a Godsend

                  Comment

                  Working...
                  X