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  • #31
    I don't think anyone hates the aliens themselves, the aliens just don't belong in civ. If you want aliens, make a scenario or play a different game.

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    • #32
      I agree with PH.
      I hardly ever win the game in CTP by building and completing the alienlabarotory/-wonder. Just too silly.
      One of the things I like about CIV is that it's about real history, things I can relate to.

      I've said it before
      NO SCI-FI IN CIV

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      • #33
        Originally posted by Vrank Prins
        I've said it before
        NO SCI-FI IN CIV
        I haven't said it before, so here it comes:
        Give us some Sci-fi in Civ3

        I like Sci-fi, if it just seems a little realistic, but then since not all want it, it could be optional!

        That was the thing I didn't like about Previously Civ games: When you have invented all things we have invented today the game ends...ok the game doesn't actually end, but when you have got all inventions there's only 1 thing to do, to destroy the enemies, since there at that time there's no more room for more cities :banned:
        This space is empty... or is it?

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        • #34
          No Aliens in Civ3 except as a scenario. Same goes for SciFI units, too. The new units in Tot extended game seemed very unbalancing to me. Furthermore the aliens being isolated were always way behind technically. . . in a well designed scenario on the other hand aliens and SciFi can be fun.
          A on, miatezhnyi, prosit buri,
          Kak budto v buriakh est' pokoi!
          -M. Lermontov, "Parus", 1832

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          • #35
            However saying that, the Alpha Centauri mission is something that is conceivable, that if we applied ourselves to with a bit more technology, we could achieve.

            Even if not necessarily ending the game like this, perhaps a martian or moon colony should be the victory condition...
            Speaking of Erith:

            "It's not twinned with anywhere, but it does have a suicide pact with Dagenham" - Linda Smith

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