I dunno about you Firaxis, but that looks more like tree's to me, I seriously don't know what that green mush is you've got there, but I don't like it.
The 2nd thing I wanted to say is, that each of those tree's are exactly the same (according to its type), so you could programme the game to just multiply the same tree into a 'forest'. And when the tree's resource drops down by for example 100 'tree resources', one of the tree images disappears, and it keeps going like that. Or you could make the forest bigger by working that area of land. Just a suggestion.
Lifting the land off the water made a huge difference in appearence, it now looks a lot more proper.
Brightning the green made it more lush and less polluted, same goes for the ocean. The river was so simple, if you know photoshop well, you'd kill yourself this is so easy. That river is simply a very shallow inner pillowed layer. If you could apply the same instructions into the game, you'd have great looking rivers.
The plains, I may have gone overboard with that, but in my opinion, its better than the darky orangy look that Civ3 currently has.
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