In a good Civ3 game, there certainly needs to a fair number of Civs that are technologically advanced. But for fun, realism, and gameplay, there needs to be regions of the world populated by technologically inferior Civs.
In other words, there should be a "European" equivalent continent, and a "New World" equivalent continent full of backwards Civs.
That way, you could simulate the exploration and conquest of the "New World".
And since nationality/culture is implemented in Civ3, when you wipe out these inferior Civs, they might revolt and revive themselves as new nations but inheriting your technology so they will become the equivalents of USAs and Mexicos.
If there are 16 Civs, you will need a several of them to act as the equivalents of European nations or China who are advanced and well developed but you will also need the equivalent of the Incas, Aztecs, etc. who were still in the stone age when Europeans already had cannons and big wooden ships.
And ideally the backwards Civs are grouped together and the advanced Civs are grouped together geographically.
In other words, there should be a "European" equivalent continent, and a "New World" equivalent continent full of backwards Civs.
That way, you could simulate the exploration and conquest of the "New World".
And since nationality/culture is implemented in Civ3, when you wipe out these inferior Civs, they might revolt and revive themselves as new nations but inheriting your technology so they will become the equivalents of USAs and Mexicos.
If there are 16 Civs, you will need a several of them to act as the equivalents of European nations or China who are advanced and well developed but you will also need the equivalent of the Incas, Aztecs, etc. who were still in the stone age when Europeans already had cannons and big wooden ships.
And ideally the backwards Civs are grouped together and the advanced Civs are grouped together geographically.
Comment