Just wondering if anyone has any news on the "fog of war" concept as it relates to the Civ 3 map?
I know that civ 2 had a "nongraphical" fog of war, being that you just didn't see what went on if your units or cities weren't right next to the event, but the map looked the same regardless.
I think that the darkened 'fog of war' zones are a good idea so you can tell what areas you don't have direct surveillance over. Plus it makes the map look cooler.
Are there going to be any extra features that make use of the 'fog of war', or is it basically the same as Civ 2, just a graphics change?
(I'd like to see an option to station or hide a diplo/spy in an enemy city so you can see everything that goes on in that city's radius, until they find & expel your diplo/spy).
I know that civ 2 had a "nongraphical" fog of war, being that you just didn't see what went on if your units or cities weren't right next to the event, but the map looked the same regardless.
I think that the darkened 'fog of war' zones are a good idea so you can tell what areas you don't have direct surveillance over. Plus it makes the map look cooler.
Are there going to be any extra features that make use of the 'fog of war', or is it basically the same as Civ 2, just a graphics change?
(I'd like to see an option to station or hide a diplo/spy in an enemy city so you can see everything that goes on in that city's radius, until they find & expel your diplo/spy).
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