Announcement

Collapse
No announcement yet.

Money

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #31
    Originally posted by C. Gerhardt


    English = pounds sterling
    American = dollar
    Spain = peseta`s
    Roman = dinari
    Russian = roebels
    Franch = francs
    German = mark
    etc.etc.etc

    U can make a real trade offer 20 USDollar = 120 Ffrancs
    Civ-specific currency would be a good idea using the list above except that if the civ3 team did this the info would become inaccurate fast. Germany, France, etc. should be using the euro. Or maybe the old currency until an economic pact were formed. And the people should get angry when you introduce the new currency (like right now in Germany).
    "Proletarier aller Länder, vereinigt euch!" -- Karl Marx & Friedrich Engels
    "If you expect a kick in the balls and get a slap in the face, that's a victory." -- Irish proverb

    Proud member of the Pink Knights of the Roundtable!

    Comment


    • #32
      Exchange rates shouldn't be needed becasue all we are talking about is a text change so you discover bullion worth 100 #currency_name# or make a diplomatic gift to another country of 100 #currency_name# etc. I suppose the values might look a little odd for some currencies where 100 is barely enough to buy a cup of tea but then Civ has never reflected real life values anyway. It's just a nice text setting that makes the game feel more comfortable than using the generic gold or forcing the US Dollar on everyone.
      To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
      H.Poincaré

      Comment

      Working...
      X