Just let the civ 111 market sort out supply problems I'm too busy conquering the world.
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POLL: For or against Exhausting Resources
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Easter Island. They eventually cut down all the trees.
Trees are probably the biggest one. The Middle East used to be heavily forested.
World fisheries are in severe decline, and the Mediterranean is almost empty of large schools of fish.One day Canada will rule the world, and then we'll all be sorry.
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I'd say it should only be added to the game if some of the resources are non-expendable. Things like wine, wheat, and spice can be smartly harvested to last eternally. Gold, coal, or oil, on the other hand, exist in a fixed quantity. Eventually they run out.
The game could suffer if this isn't kept a minor detail to worry about. If it becomes the focus (i.e. having to plan your game around keeping resources), it might take away from what is good about civ. I think the colony idea might be a good substitute, so I vote no.The first President of the first Apolyton Democracy Game (CivII, that is)
The gift of speech is given to many,
intelligence to few.
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