Originally posted by Urban Ranger
I disagree.
First of all, what is the logic of having all these minor tribes violent and hostile? I distinctly recall barbarian raids were the exception instead of the norm during European Colonisation period. Heck, when the Puritans came to North America they found friendly natives.
If you feel the goodie huts are giving too big an advantage to the human players, place them further apart, or make their reaction to you directly related to your civilisation level.
I disagree.
First of all, what is the logic of having all these minor tribes violent and hostile? I distinctly recall barbarian raids were the exception instead of the norm during European Colonisation period. Heck, when the Puritans came to North America they found friendly natives.
If you feel the goodie huts are giving too big an advantage to the human players, place them further apart, or make their reaction to you directly related to your civilisation level.
I do feel goody huts give too big an advantage. I'd turn them off altogether if I could, though if this ulcer hut/minor tribe idea were implemented I'd keep that on.
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