After people have finished their initial expansion phase do they rebuild their palace in a more central location or does the time invloved make it not worth the effort?
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Palace - To move or not to move
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Only on deity.
I never can bare myself to do it, it's an emotional issueIs God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
Then why call him God? - Epicurus
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The changes to the corruption model in c3c has rendered the old 'build FP in captured territory/another continent' less valuable.
What do you do now? In civ3/ptw I usually left my old palace standing there, even if it was badly placed(small continent, remote location etc) as the FP would eventually give ma a second core better than my old core.Don't eat the yellow snow.
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I have done this before, but only after conquering my continent. My capitol was in a highly productive area to start, but on a coastline. As my civ expand peacefully, I needed to build the FP in a location close to my oppents boarders at one end of the contiinent, but it was only 12 spaces from my capitol. This gave me a good area of production for the early game.
After conquering my continent, the level of corruption in the new lands at the other end were making those cities virtually useless, even though they had the capablities to produce just as much as I had around my core.
Wishing to increase my overall Civilization production so as to wage war on a seperate continent, I moved my palace to the other end of my continent. This put my capital about 20 spaces from my FP.
I estimate that I lost about 12 shields total, but gained an additional 40.
The driving factor was that I needed to produce a large number of expensive units. The more cities I could have working on these units, the better.
I beleive that moving your capitol only works, if you are able to grow your empire in separate directions from your original capitol. You might also consider it if you start in a high food producing area, but low production, and you build or acquire cities in a high production area, but far away from your FP. Remember, that you do not lose food to corruption and settlers can be considered cheap later in the game.Adopting a child is the best gift you can give to yourself.
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I tested the idea of moving the palace just recently with C3C. Of course, the merits of moving your palace are highly dependent on your map, and the layout of your cities...
But anyway, getting back to my test...my palace was on a peninsula, to the SE of which was a large continent that I had conquered and REXed. The problem was that most of these cities were quite distant from my isolated peninsula capital. So I toyed with the idea of moving the palace to see what effect it would have.
Comparing my "before move" and "after move" save files, I found that "after move", I was making slightly less money than before. My game was in early industrial phases (RR building phase). I didn't delve any deeper into it than that. Probably later, once things were more developed around the new core, the overall benefit would have been better. Based on that (very limited) testing, I can't really draw any conclusion.
I still say it's highly map/city layout specific as to whether it would be beneficial or not. It took FOREVER to build that new palace!Let Them Eat Cake
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