Greetings,
I've come back to Civ III after a long break to try out Conquests. So far, I've been enjoying it, but it seems many of the problems that caused me grief before are still around. I'm curious as to the fixes that have been found, either through gameplay or mods.
1) City flipping and units: I know that I can turn this off, but I think it is something that would be good if it could be fixed. My problem is what happens to units when a city flips. Few things drive me as crazy as losing a bunch of important units when a city, especially one I just conquered, flips to the enemy. If a size 1 city is occupied by 10 units, it shouldn't flip: it is being held in place by the army. And if it does flip, the units shouldn't be destroyed. I've had to resort to keeping units out of captured cities, which leaves them vulnerable to counterattack and revolts.
2) Diplomacy. Its still awful. In my current game as England, I was enjoying a nice relationship with Germany. We had numerous trades going, and had a 'gracious' relationship. Then, without provocation, the Germans signed a military alliance with the Persians, who had also randomly declared war on me despite good relations. We were all on seperate islands, Persia was #1, with me right behind and Germany a bit behind me. There was no warning and cause, as far as I can see, for Germany to do this. This homicidal and illogical behavior ruined what had been a fun game. It made as much sense as Britain declaring war on the US tomorrow.
(edit: I know the AI likes to pick on you when you have a weak military. But, I had one of the strongest and most advanced, and was about to launch an invasion against the Scandanavians, who I had been fighting for a long time. I had a large force built up, so I wasn't weak. The Scands. were on the same continent as Germany. One would think the Germans would join with me, their close ally, against their local competitor...but no.
3) AI exclusion of the player. I hate getting into a game, making contact with the AI, and learning that they have already traded techs with each other...and then won't trade techs with me. Getting cut out of the loop like this is very annoying - I don't always enjoy getting ganged up on by the AI.
Things like the above are what caused me to abandon Civ III before. Are there any work arounds, especially for the crazed AI issue?
Thanks,
I've come back to Civ III after a long break to try out Conquests. So far, I've been enjoying it, but it seems many of the problems that caused me grief before are still around. I'm curious as to the fixes that have been found, either through gameplay or mods.
1) City flipping and units: I know that I can turn this off, but I think it is something that would be good if it could be fixed. My problem is what happens to units when a city flips. Few things drive me as crazy as losing a bunch of important units when a city, especially one I just conquered, flips to the enemy. If a size 1 city is occupied by 10 units, it shouldn't flip: it is being held in place by the army. And if it does flip, the units shouldn't be destroyed. I've had to resort to keeping units out of captured cities, which leaves them vulnerable to counterattack and revolts.
2) Diplomacy. Its still awful. In my current game as England, I was enjoying a nice relationship with Germany. We had numerous trades going, and had a 'gracious' relationship. Then, without provocation, the Germans signed a military alliance with the Persians, who had also randomly declared war on me despite good relations. We were all on seperate islands, Persia was #1, with me right behind and Germany a bit behind me. There was no warning and cause, as far as I can see, for Germany to do this. This homicidal and illogical behavior ruined what had been a fun game. It made as much sense as Britain declaring war on the US tomorrow.
(edit: I know the AI likes to pick on you when you have a weak military. But, I had one of the strongest and most advanced, and was about to launch an invasion against the Scandanavians, who I had been fighting for a long time. I had a large force built up, so I wasn't weak. The Scands. were on the same continent as Germany. One would think the Germans would join with me, their close ally, against their local competitor...but no.
3) AI exclusion of the player. I hate getting into a game, making contact with the AI, and learning that they have already traded techs with each other...and then won't trade techs with me. Getting cut out of the loop like this is very annoying - I don't always enjoy getting ganged up on by the AI.
Things like the above are what caused me to abandon Civ III before. Are there any work arounds, especially for the crazed AI issue?
Thanks,
Comment