Originally posted by kailhun
I have to agree that diplomacy is fairly pointless in Civ III. Basically it features in the following ways:
- all the AI civs have mutual protection pacts, so that sooner or later a cascade of wars start;
- if you want a luxury (say furs), you have to offer wine, dyes and incense otherwise the AI is insulted;
- techs and world maps are not traded for luxuries (if I even offer one as part of the deal the AI is insulted);
- if you have a tech the AI wants then most deals that do not involve that tech will fail.
Most deals run along these lines:
Me:"What do you want for furs?"
AI:" Wines, dyes, incense, world map."
Me:"What will you give for wines?"
AI:"2 gold per turn."
Somewhat pointless.
I'm sure this has been covered before, but It happened to me last night (again) and I felt a need to complain about it.
I have to agree that diplomacy is fairly pointless in Civ III. Basically it features in the following ways:
- all the AI civs have mutual protection pacts, so that sooner or later a cascade of wars start;
- if you want a luxury (say furs), you have to offer wine, dyes and incense otherwise the AI is insulted;
- techs and world maps are not traded for luxuries (if I even offer one as part of the deal the AI is insulted);
- if you have a tech the AI wants then most deals that do not involve that tech will fail.
Most deals run along these lines:
Me:"What do you want for furs?"
AI:" Wines, dyes, incense, world map."
Me:"What will you give for wines?"
AI:"2 gold per turn."
Somewhat pointless.
I'm sure this has been covered before, but It happened to me last night (again) and I felt a need to complain about it.
As for diplomacy being pointless, I have to disagree.
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