Originally posted by WarpStorm
Not necessarily. A height field doesn't have to be a tile system (unless you really stretch the definition of a tile system). I've seen terrain using an irregular triangular network in the past.
Not necessarily. A height field doesn't have to be a tile system (unless you really stretch the definition of a tile system). I've seen terrain using an irregular triangular network in the past.
(note about Generals: it does use a somewhat refined tile system, but it is not a floating-point coordinate system AFAIK)
EDIT: typos
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