I've looked and can't find the answer. I don't have Conquests yet.
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So what are the benefits of seafaring and agriculture?
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Seafaring start with Alphabet (or Pottery). Will tend to have coastal starts. Cities on coast get abonus commerce in the base city square.
They have a reduce chance of sinking at sea before Astronomy.
Cheaper Coastal Forts/Harbor/Offshore and Comm Docks. Ships move faster.
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Originally posted by gunkulator
Question: Is the agriculture +1 food city square bonus subject to the despotism penalty? If so, it's really not much of a benefit in the early game, although the desert bonus would be nice. I would have guessed cheaper granaries would be part of Ag too.
The cheaper Granaries does sound intuitive, but then it also sounds a bit unbalancing -perhaps they decided against it during testing?
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