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  • #16
    Feudalism.

    I voted Republic only because, like others, once I switch I don't like switching again unless playing a Religious Civ. Then I use whatever suits my whim.
    "Stuie has the right idea" - Japher
    "I trust Stuie and all involved." - SlowwHand
    "Stuie is right...." - Guynemer

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    • #17
      Depends.



      -Arrian
      grog want tank...Grog Want Tank... GROG WANT TANK!

      The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

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      • #18
        Originally posted by Arrian
        Depends.



        -Arrian
        Exactly! If there was one correct answer, if the answer didn't change with the game circumstances, user play style and goals, then the game would be broken! It would have failed in its attempt to create balanced choices where the player constantly has to make trade-off decisions.

        As I understand the lingo of this forum, the answer is not just "banana", the answer is literally "none of the above, by deliberate design".

        If it weren't so interesting to make these choices, if it weren't so frustrating trying to make absolute decisions, if ithe game wasn't so maddening about it all, then we wouldn't be as addicted as we are and we wouldn't be having this conversation and asking these questions that have no answer. In other words: if there were an answer to your question, you wouldn't be asking it.

        Of course, that depends, too. Doesn't it?
        If you aren't confused,
        You don't understand.

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        • #19
          Based on what most players are saying, the 5-8 turn penalty for switching governments isn't worth it. Changing governments is supposed to be one of the fundamental parts of the game, yet NOONE does it if they don't have the religious trait? Absurd!

          This to me SCREAMS that it should have been changed to something like 2-4 turns.

          Was this point ever brought up to the Firaxis folks?

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          • #20
            Of course it depends, but we are suppose to pick one. So what one do yo use the most?

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            • #21
              As Arrian said: It Depends....

              But I voted for Republic, because you can do almost anything in this govt.
              Get your science News at Konquest Online!

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              • #22
                Democracy - but I have to get Bach or Suffrage GW. I love the better production.
                Haven't been here for ages....

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                • #23
                  Republic, hands down.

                  Those who are saying "Democracy" are thinking of Civ2.


                  Dominae
                  And her eyes have all the seeming of a demon's that is dreaming...

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                  • #24
                    Why is it that republic is better than demo?

                    Demo gives more commerce, better workers and better defence against spies... right? So for a peaceful civ, demo should be best?
                    Is it the war wariness that makes demo worse than rep?

                    Please explain.
                    Try my Lord of the Rings MAP out: Lands of Middle Earth v2 NEWS: Now It's a flat map, optimized for Conquests

                    The new iPod nano: nano

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                    • #25
                      Republic, though I am curious to try out some of the new govs in Conquests (Dominae seems to have done so and still proclaims Rep the best, so my expectations are appropriately set)

                      Originally posted by Hagbart
                      Why is it that republic is better than demo?

                      Demo gives more commerce, better workers and better defence against spies... right? So for a peaceful civ, demo should be best?
                      Is it the war wariness that makes demo worse than rep?

                      Please explain.
                      Democarcy doesn't give more commerce -- the commerce bonuses are identical. Demo gives slightly less corruption, but the difference is very small (and potentially offset by all the lost commerce during the anarchy of the government switch). The only "spy" advantage Demo enjoys is immunity to propaganda -- otherwise the espionage effects are identical. The real advantage of Demo is the faster workers. The real disadvantage is war weariness. Unlike the difference in corruption, the war weariness difference is large enough to be quite noticeable.

                      The favor that Republic enjoys among most players comes down to the analysis of the trade-off of 5 - 8 turns of anarchy, plus greater war weariness, in exchange for faster workers. Many, me included, don't think the trade is worthwhile.

                      Catt

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                      • #26
                        Originally posted by Catt
                        The favor that Republic enjoys among most players comes down to the analysis of the trade-off of 5 - 8 turns of anarchy, plus greater war weariness, in exchange for faster workers. Many, me included, don't think the trade is worthwhile.
                        Considering how many workers I usually have by the time Democracy is researched, the worker bonus just doesn't do anything for me. I'd much rather decrease my war weariness.
                        "Stuie has the right idea" - Japher
                        "I trust Stuie and all involved." - SlowwHand
                        "Stuie is right...." - Guynemer

                        Comment


                        • #27
                          Hagbart, Catt's post sums it up nicely. The key is that it's not worth spending 1) a few turns of Anarchy, and 2) the cost of researching/purchasing Democracy (the tech) to get out of Republic. If you're playing a Religious civ and happen to pick up Democracy for cheap, then you might as well switch, thouhg (Democracy is not completely useless). But to answer the question "Which is the best government", I think you'll find the switch to Republic wins more games than the switch to Democracy.

                          Catt, my comments are for Play the World only. I'm not yet prepared (or allowed) to discuss Feudalism and Fascism.


                          Dominae
                          And her eyes have all the seeming of a demon's that is dreaming...

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                          • #28
                            Definately depends -

                            However, if I was forced to pick only one government, other than despotism, it would be monarchy. I don't have to worry about war weariness, don't have to worry as much about luxuries. Basically I can go and TAKE whatever I want from other civs under monarchy.

                            Don't get me wrong. Clearly the superior govts. are Republic and Democracy. But for a gang banger the war weariness is totally un$%^&ing acceptable thus making those govts. more of a nuisance than a help. Just MHO.
                            signature not visible until patch comes out.

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                            • #29
                              Cookie Monster,

                              Fascism could give monarchy a run for the money.

                              Wierd experience this month, over 100 turns at constant war in Democracy without horrible WW. Now if I can just figure out what I did and do it
                              again. I expected to fall back to Republic and then back to Monarchy as WW kicked in.

                              -- PF

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                              • #30
                                planetfall - I can't wait to get my hands on conquests so I can try fascism. I remember it was one of my favorite govts. in CTP/CTP2 as I tend to be a warmonger.

                                Let's see what Sid's take on fascism is.
                                signature not visible until patch comes out.

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