Announcement

Collapse
No announcement yet.

CIV4 discussion points

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #31
    1. Unit Workshop

    2. Social Engineering, coupled with EU's DP sliders.

    I think before we cry for MORE DIPLOMACY 111!!11! we should try and get better domestics first.

    Comment


    • #32
      well said
      Gurka 17, People of the Valley
      I am of the Horde.

      Comment


      • #33
        do you agree or are you being sarcastic?

        Comment


        • #34
          I agree with your comment.



          I know that I can be sarcastic about such things... but I see your point.
          Gurka 17, People of the Valley
          I am of the Horde.

          Comment


          • #35
            I've raised it for many many times. Nobody ever paid attention.

            People are so focused on massively multiplayer and 3d graphics...

            Comment


            • #36
              ahh well

              these things are just minor details to some in the community.

              Imagine if we all only focused on one or four aspects of this game....
              Gurka 17, People of the Valley
              I am of the Horde.

              Comment


              • #37
                yeah.

                have you had specific thoughts about the Social Engineering yet? I think it's sort of hard to summarize all the fields and specific movements in human social history.

                1. let's make it euro-centered

                Comment


                • #38
                  I am heading out to work in 10 mins.

                  I would like to follow this conversation up soon.

                  Euro - centered... interesting...

                  Do you want to elaborate on your idea on this and I will respond when I get home.

                  Cheers, have a great day/night
                  Gurka 17, People of the Valley
                  I am of the Horde.

                  Comment


                  • #39
                    cheers.

                    Comment


                    • #40
                      ahhh no further points on your Euro-centered statement....?
                      Gurka 17, People of the Valley
                      I am of the Horde.

                      Comment


                      • #41
                        1. Unit Workshop



                        Bad idea, very bad, go away ksjjjjsst
                        Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
                        Then why call him God? - Epicurus

                        Comment


                        • #42
                          My suggestion:
                          Suppose you build a semi-coastal city; ie. one that is near the sea, but does not have a direct link to it. Perhaps provide the option to build ports on ground within your city borders. These ports would allow for sea trade and also let the city gain an additional food unit as a harbor would, for the squares that is has within its city radius. The disadvantages here would be: A port would require a lot of work to create (6 turns for a normal worker?) and would cost upkeep (perhaps more than a harbor would?).
                          "You say that it is your custom to burn widows. Very well. We also have a custom: when men burn a woman alive, we tie a rope around their necks and we hang them. Build your funeral pyre; beside it, my carpenters will build a gallows. You may follow your custom. And then we will follow ours."--General Sir Charles James Napier

                          Comment

                          Working...
                          X