Here's an even better idea - make the whole map permanently visible (i.e. updated every turn, no fog of war) but include an option to turn off enemy unit animations! So that you just see enemy units stationary when it's your turn, but not them moving when it's not your turn. Revolutionary I tell you (even if I say so myself) - REVOLUTIONARY!!!
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Originally posted by David Murray
Here's an even better idea - make the whole map permanently visible (i.e. updated every turn, no fog of war) but include an option to turn off enemy unit animations! So that you just see enemy units stationary when it's your turn, but not them moving when it's not your turn. Revolutionary I tell you (even if I say so myself) - REVOLUTIONARY!!!
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Panag, no way.
And as for the speed of turns, late-game turns on Huge maps with 16 civs aren't too fast even with uber computers. On slower comps you can't play till the Middle Ages, on middle-of-the-road comps, it's screwed as Industrial begins.Solver, WePlayCiv Co-Administrator
Contact: solver-at-weplayciv-dot-com
I can kill you whenever I please... but not today. - The Cigarette Smoking Man
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Originally posted by zorbop
not just in cpt2 does the ai go in circles... in civ3have you seen the ai move units on its own territory? it does the same with fast units on roads. just atch the knights go round and round and round... NEVER build an outpost on a mountain near ai territory!
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Originally posted by Solver
Panag, no way.
And as for the speed of turns, late-game turns on Huge maps with 16 civs aren't too fast even with uber computers. On slower comps you can't play till the Middle Ages, on middle-of-the-road comps, it's screwed as Industrial begins.
hi ,
what " no way " , no way that you are going to buy me that beer , .......;, oh well , ......
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if you would only know Solver , .....
and get a faster comp
have a nice day- RES NON VERBA - DE OPRESSO LIBER - VERITAS ET LIBERTAS - O TOLMON NIKA - SINE PARI - VIGLIA PRETIUM LIBERTAS - SI VIS PACEM , PARA BELLUM -
- LEGIO PATRIA NOSTRA - one shot , one kill - freedom exists only in a book - everything you always wanted to know about special forces - everything you always wanted to know about Israel - what Dabur does in his free time , ... - in french - “Become an anti-Semitic teacher for 5 Euro only.”
WHY DOES ISRAEL NEED A SECURITY FENCE --- join in an exceptional demo game > join here forum is now open ! - the new civ Conquest screenshots > go see them UPDATED 07.11.2003 ISRAEL > crisis or challenge ?
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That patrolling was how the AI always found the 'hidden' land units we added to our mods. They just bumped into them.We need seperate human-only games for MP/PBEM that dont include the over-simplifications required to have a good AI
If any man be thirsty, let him come unto me and drink. Vampire 7:37
Just one old soldiers opinion. E Tenebris Lux. Pax quaeritur bello.
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Originally posted by SpencerH
That patrolling was how the AI always found the 'hidden' land units we added to our mods. They just bumped into them.
hi ,
would this then mean that the AI cant see all troops unless he has seen them , ........
btw , " waypoints " and set lines of patrol for the human player the way like C&C would be great , .......
have a nice day- RES NON VERBA - DE OPRESSO LIBER - VERITAS ET LIBERTAS - O TOLMON NIKA - SINE PARI - VIGLIA PRETIUM LIBERTAS - SI VIS PACEM , PARA BELLUM -
- LEGIO PATRIA NOSTRA - one shot , one kill - freedom exists only in a book - everything you always wanted to know about special forces - everything you always wanted to know about Israel - what Dabur does in his free time , ... - in french - “Become an anti-Semitic teacher for 5 Euro only.”
WHY DOES ISRAEL NEED A SECURITY FENCE --- join in an exceptional demo game > join here forum is now open ! - the new civ Conquest screenshots > go see them UPDATED 07.11.2003 ISRAEL > crisis or challenge ?
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Yeah I guess it does. I added a land submarine 'assasin' unit at one point with the idea that it could skulk around and pick off workers or injured units. Instead, what happened was that the units were OK as long as they were in non-developed land, but the instant they moved onto a road they were attacked. Our surmise at the time was that the AI was finding them through their constant unit movement.We need seperate human-only games for MP/PBEM that dont include the over-simplifications required to have a good AI
If any man be thirsty, let him come unto me and drink. Vampire 7:37
Just one old soldiers opinion. E Tenebris Lux. Pax quaeritur bello.
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Roads are dangerous, aren't they?
Speaking of AI patrols, the human player ought to get patrols also. For one thing, any square that has an RR in it ought to have vision.Visit First Cultural Industries
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Removing the fog of war with satts sounds strange. I don't want to see every unit in the world move around. But you can turn see enemy units off i guess, but then there wouldn't be much good about not having the fog of war.Try my Lord of the Rings MAP out: Lands of Middle Earth v2 NEWS: Now It's a flat map, optimized for Conquests
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Originally posted by Hagbart
Removing the fog of war with satts sounds strange. I don't want to see every unit in the world move around. But you can turn see enemy units off i guess, but then there wouldn't be much good about not having the fog of war.
Well, why not having the possibility to buy satellites then. Not really an unit, but something which allows to see a part of the map...a 16*16 square for example."An eye for eye only ends up making the whole world blind" - Gandhi
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Originally posted by Hagbart
Removing the fog of war with satts sounds strange. I don't want to see every unit in the world move around. But you can turn see enemy units off i guess, but then there wouldn't be much good about not having the fog of war.
FOW should stay , even with sats , for a number of things , ofetn the sat aint in the right orbit , pollution , weather , etc , .....
as far as RR and removing the fog of war , no , unless a unit has been there , ......
we dont want to make it to easy , ......
have a nice day- RES NON VERBA - DE OPRESSO LIBER - VERITAS ET LIBERTAS - O TOLMON NIKA - SINE PARI - VIGLIA PRETIUM LIBERTAS - SI VIS PACEM , PARA BELLUM -
- LEGIO PATRIA NOSTRA - one shot , one kill - freedom exists only in a book - everything you always wanted to know about special forces - everything you always wanted to know about Israel - what Dabur does in his free time , ... - in french - “Become an anti-Semitic teacher for 5 Euro only.”
WHY DOES ISRAEL NEED A SECURITY FENCE --- join in an exceptional demo game > join here forum is now open ! - the new civ Conquest screenshots > go see them UPDATED 07.11.2003 ISRAEL > crisis or challenge ?
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