I have to go along with Industrious as being the best. More roads faster means more commerce early. Quicker access to lux and resources. Later, you rail everything fast for more food and production. Ind. helps you pretty much every single turn of the game right from the start.
Religious and Scientific are next in my book. Both provide cheap culture yielding buildings. Commercial is a step down because markets produce no culture and you really don't benefit from the extra commerce until later in the game. In new or captured cities far from your P or FP you still want to always build either a temple or library. You'll never need a marketplace.
Militaristic is next. Barracks are cheap already. The RNG hates me even with Mil. Exp at the bottom.
Religious and Scientific are next in my book. Both provide cheap culture yielding buildings. Commercial is a step down because markets produce no culture and you really don't benefit from the extra commerce until later in the game. In new or captured cities far from your P or FP you still want to always build either a temple or library. You'll never need a marketplace.
Militaristic is next. Barracks are cheap already. The RNG hates me even with Mil. Exp at the bottom.
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