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Chariots. Why?

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  • #16
    I decided to try 2.1.2 chariots (3.1.2 war chariots for Egypt). The results were interesting when there is a lot of jungle and mountain terrain around. I actually have HBR as an optional tech so it allows skipping horsemen entirely.

    What was interesting is that when there are stronger chariot units around the barbarian horsemen seem to go to great lengths to stick to mountains where they can't be attacked by chariots until they get close to a target city.

    It also makes the initial choice of warrior code or the wheel less obvious as chariots are faster than archers but only if you have horses so you end up gambling your research path on whether the resource is available to you or not (unless you play as the Japanese).

    I'm not sure yet if this is unbalancing or not but at least it makes the unit worth using, not just building to upgrade.
    Never give an AI an even break.

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    • #17
      Well 3/1/2, cost 20 Egypt chariot is surely unbalancing, considering that old version was fine unit.

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      • #18
        hi ,

        wait till we get that second UU chariot in the game

        its going to be one heck of a unit, one of tha type that sticks around even after pike's or so , ....

        screenshots link in sig below

        have a nice day
        - RES NON VERBA - DE OPRESSO LIBER - VERITAS ET LIBERTAS - O TOLMON NIKA - SINE PARI - VIGLIA PRETIUM LIBERTAS - SI VIS PACEM , PARA BELLUM -
        - LEGIO PATRIA NOSTRA - one shot , one kill - freedom exists only in a book - everything you always wanted to know about special forces - everything you always wanted to know about Israel - what Dabur does in his free time , ... - in french - “Become an anti-Semitic teacher for 5 Euro only.”
        WHY DOES ISRAEL NEED A SECURITY FENCE --- join in an exceptional demo game > join here forum is now open ! - the new civ Conquest screenshots > go see them UPDATED 07.11.2003 ISRAEL > crisis or challenge ?

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        • #19
          Originally posted by The Mad Monk
          I'm not entirely sure why chariots are not on a par with horsemen. Before the invention of the stirrup, and certainly in open terrain, the chariot had a decided advantage against both mounted and unmounted opponents.

          That's why they were so popular back then.
          Just a thought, but Horsemen should be able to have a great deal of maneuver ability over a chariot. Much quicker turns, stops and starts.

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          • #20
            Absolutely. One thing I've done in my neverending mod (working title: Massive Planet Mod)is too double the base movements of all units, so I'd have room to make minor adjustments to all the move rates. Horsemen start out with a 5, while chariots remain at 4. I'm playing around with having standard knights at 3, but that may slow them up too much.
            No, I did not steal that from somebody on Something Awful.

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            • #21
              I added a transport capacity of 1, allows them to tansport a settler/ other attacking unit. I think it makes sense archers get onboard the chariot, races up to the battle lines and gets off ready for battle., Doesn;t need to be trained to ride a chariot (like you need to be trained to ride a horse), and I changed the upgrade to ... heavy chariot, no wait thats my mod... but you could do this for your own...
              EFR RPG GAME Designer, E.F.R. Forums The Coyn: Fantasy Mod for Civ3:Conquests

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              • #22
                I've never built a chariot. But Arrians idea sounds good so I'll go try it. Problem is my early game really, really sucks and I'm sure it wouldn't work to well for me.
                "The first man who, having fenced off a plot of land, thought of saying, 'This is mine' and found people simple enough to believe him was the real founder of civil society. How many crimes, wars, murders, how many miseries and horrors might the human race had been spared by the one who, upon pulling up the stakes or filling in the ditch, had shouted to his fellow men: 'Beware of listening to this imposter; you are lost if you forget the fruits of the earth belong to all and that the earth belongs to no one." - Jean-Jacques Rousseau

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                • #23
                  Originally posted by The Mad Monk
                  Absolutely. One thing I've done in my neverending mod (working title: Massive Planet Mod)is too double the base movements of all units, so I'd have room to make minor adjustments to all the move rates. Horsemen start out with a 5, while chariots remain at 4. I'm playing around with having standard knights at 3, but that may slow them up too much.
                  One thing that occurs to me is that in the medival times in Europe the Knight was about the only one that had a mounted attack. This is the reason it needs to be able to move faster than older units. Only the noblemen could afford to have trained horses.

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                  • #24
                    True, but they generally carried so much armor and other gear that they were't able to move that much faster. A knight required lots of support, and the people and materiel needed to provide that support slowed things up further. Messengers and scouts of the era were often mounted, and this would be a justification for keeping horseman units around longer.
                    No, I did not steal that from somebody on Something Awful.

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                    • #25
                      Remember-sometimes they make things about civ3 unrealistic to make the game more balanced.
                      "The first man who, having fenced off a plot of land, thought of saying, 'This is mine' and found people simple enough to believe him was the real founder of civil society. How many crimes, wars, murders, how many miseries and horrors might the human race had been spared by the one who, upon pulling up the stakes or filling in the ditch, had shouted to his fellow men: 'Beware of listening to this imposter; you are lost if you forget the fruits of the earth belong to all and that the earth belongs to no one." - Jean-Jacques Rousseau

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                      • #26
                        hi ,

                        well , soon we shall rethink this topic , .....

                        with the arrival of the three man chariot , ......

                        have a nice day
                        Attached Files
                        - RES NON VERBA - DE OPRESSO LIBER - VERITAS ET LIBERTAS - O TOLMON NIKA - SINE PARI - VIGLIA PRETIUM LIBERTAS - SI VIS PACEM , PARA BELLUM -
                        - LEGIO PATRIA NOSTRA - one shot , one kill - freedom exists only in a book - everything you always wanted to know about special forces - everything you always wanted to know about Israel - what Dabur does in his free time , ... - in french - “Become an anti-Semitic teacher for 5 Euro only.”
                        WHY DOES ISRAEL NEED A SECURITY FENCE --- join in an exceptional demo game > join here forum is now open ! - the new civ Conquest screenshots > go see them UPDATED 07.11.2003 ISRAEL > crisis or challenge ?

                        Comment


                        • #27
                          Please tell me that isn't the official graphic. It looks like its being crewed by the three stooges.

                          "Hey Moe, Look! It's a one-stringed lyre!"

                          "That's a bow, you knuklehead!"
                          No, I did not steal that from somebody on Something Awful.

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                          • #28
                            Originally posted by The Mad Monk
                            Please tell me that isn't the official graphic. It looks like its being crewed by the three stooges.

                            "Hey Moe, Look! It's a one-stringed lyre!"

                            "That's a bow, you knuklehead!"
                            hi ,

                            yes it is

                            have a nice day
                            - RES NON VERBA - DE OPRESSO LIBER - VERITAS ET LIBERTAS - O TOLMON NIKA - SINE PARI - VIGLIA PRETIUM LIBERTAS - SI VIS PACEM , PARA BELLUM -
                            - LEGIO PATRIA NOSTRA - one shot , one kill - freedom exists only in a book - everything you always wanted to know about special forces - everything you always wanted to know about Israel - what Dabur does in his free time , ... - in french - “Become an anti-Semitic teacher for 5 Euro only.”
                            WHY DOES ISRAEL NEED A SECURITY FENCE --- join in an exceptional demo game > join here forum is now open ! - the new civ Conquest screenshots > go see them UPDATED 07.11.2003 ISRAEL > crisis or challenge ?

                            Comment


                            • #29
                              Originally posted by panag


                              hi ,

                              yes it is

                              have a nice day
                              nyuk, nyuk, nyuk...

                              Sounds like a great new tribe, The Stooges. Special unit? The Curly, he lies down, spins around and barks like a dog.

                              You ask, "What Science do I need for that special unit?" You need to discover Marijuana. Just imagine your science advisor puffing away as he tells you he forgot what he was researching ....as he giggles his ass off...

                              Just take off the victory condition "Win by Jester Victory" All the other tribes stop working as they laugh at you. A default win every time!
                              Haven't been here for ages....

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                              • #30
                                I've used the chariot. It is quite good at destroying infrastructure when there is a lot of plains and grassland. The 2 move is great because you can pillage and then move. That is their main strength early game.

                                If you can take out an opponents roads and mines and maybe capture a worker or two by surprise they have paid for themselves.

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