I decided to try 2.1.2 chariots (3.1.2 war chariots for Egypt). The results were interesting when there is a lot of jungle and mountain terrain around. I actually have HBR as an optional tech so it allows skipping horsemen entirely.
What was interesting is that when there are stronger chariot units around the barbarian horsemen seem to go to great lengths to stick to mountains where they can't be attacked by chariots until they get close to a target city.
It also makes the initial choice of warrior code or the wheel less obvious as chariots are faster than archers but only if you have horses so you end up gambling your research path on whether the resource is available to you or not (unless you play as the Japanese).
I'm not sure yet if this is unbalancing or not but at least it makes the unit worth using, not just building to upgrade.
What was interesting is that when there are stronger chariot units around the barbarian horsemen seem to go to great lengths to stick to mountains where they can't be attacked by chariots until they get close to a target city.
It also makes the initial choice of warrior code or the wheel less obvious as chariots are faster than archers but only if you have horses so you end up gambling your research path on whether the resource is available to you or not (unless you play as the Japanese).
I'm not sure yet if this is unbalancing or not but at least it makes the unit worth using, not just building to upgrade.
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