I increased my Virtual Paging File (W 2000) and it works much smoother now.
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Civ-PtW eating up computer resources
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There's more factors than just game size/ system spec. If you end up with spyware on your system for instance it can slow down significantly, not just in Civ but across the board. Also theres factors like type of RAM to interfere (theres fast stuff n slow stuff), and motherboards (these make a huge difference - theres no point having a gig of ram and a 3Ghz processor if the motherboard is the cheapest the manufacturers could get their hands on).
My systems an 1.2 Ghz processor, 256mb, and I dont encounter excessive lag times until I use huge maps with 10+ civ's."Bite my shiny metal ass" - Bender B. Rodriguez
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Originally posted by spy14
Also theres factors like type of RAM to interfere (theres fast stuff n slow stuff), and motherboards (these make a huge difference - theres no point having a gig of ram and a 3Ghz processor if the motherboard is the cheapest the manufacturers could get their hands on).
Just how slow can a 1GB memory be? Mine runs Civ on 250x250 maps at about twice the speed of my 1.7GH system.
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Originally posted by spy14
My systems an 1.2 Ghz processor, 256mb, and I dont encounter excessive lag times until I use huge maps with 10+ civ's.
The worse turns took 25 minutes on my 3.06 (1GB), more than 50 minutes on 1.7GH (512MB). So I would expect 256MB system will be pressed to the wall.
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