click on the unhappy faces to get the pop-up.
Anyways, I think the AI should be capable of doing comparative measurements of its power every few turns.
This would compare its power a few turns before with its current power. When war weariness cause riots beyond the capacity of the luxury slider and the luxury trade, the AI Civ would look for peace.
We know the AI asks for peace if it is being beaten. This just takes it a level higher, where it can, in a sense, see ahead and plan ahead, even if it doesn't loose that many cities.
One of the problem is, many of the War weariness problems are often self inflicted. Civs sometimes like to declare war on one Civ and incrementally declare war on other Civs, either from alliances or maybe from a trade. If they can manage when they fight their wars, I think they will be better off.
Anyways, I think the AI should be capable of doing comparative measurements of its power every few turns.
This would compare its power a few turns before with its current power. When war weariness cause riots beyond the capacity of the luxury slider and the luxury trade, the AI Civ would look for peace.
We know the AI asks for peace if it is being beaten. This just takes it a level higher, where it can, in a sense, see ahead and plan ahead, even if it doesn't loose that many cities.
One of the problem is, many of the War weariness problems are often self inflicted. Civs sometimes like to declare war on one Civ and incrementally declare war on other Civs, either from alliances or maybe from a trade. If they can manage when they fight their wars, I think they will be better off.
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