May be too earlier for this, but I was just wondering if anyone knows what new units will be in conquest?
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What new units in CIV3 Conquest?
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I'd like to see a terrorist unit.
These units are only buildable in times of war when AI or human players have lost a predetermined % of their power. They would be a kind of desperate last ditch defense
It's not going to happen thoughAI:C3C Debug Game Report (Part1) :C3C Debug Game Report (Part2)
Strategy:The Machiavellian Doctrine
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well we know of the Inca Scout/Mayan Javelin/Sumerian Enkidu Warrior/ and the Trebuchet which may be a regular unit between catapults and cannons.A true ally stabs you in the front.
Secretary General of the U.N. & IV Emperor of the Glory of War PTWDG | VIII Consul of Apolyton PTW ISDG | GoWman in Stormia CIVDG | Lurker Troll Extraordinaire C3C ISDG Final | V Gran Huevote Team Latin Lover | Webmaster Master Zen Online | CivELO (3°)
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I think they are talking about non-Civ specific units.AI:C3C Debug Game Report (Part1) :C3C Debug Game Report (Part2)
Strategy:The Machiavellian Doctrine
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The Trebuchet would appear to be a non civ specific unit.
Some of them will probably geared for the included campaigns, but I would hope they are playable in regular games. Examples would be units specific for the colonization of the New World for example.
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I wouldn't mind if they throw in special unit graphics like they did with the Japanese feudal era set in PTW, for use with scenarios, but I'll have to side with a lot of people here by saying that it is not a good idea to make UUs and Civilizations geared towards scenairo play.
All the units and Civs should work well with the regular non scenario games.AI:C3C Debug Game Report (Part1) :C3C Debug Game Report (Part2)
Strategy:The Machiavellian Doctrine
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ok, new units...
there should be something to upgrade cavalry... an Armored Cav unit would be nice.
Definitely a jet bomber, maybe make Stealth the last possible tech to reseach (they should also prolong the time it takes to use Fighters, I hardly ever use them as Jet Fighters are so near...)
Attack chopper.A true ally stabs you in the front.
Secretary General of the U.N. & IV Emperor of the Glory of War PTWDG | VIII Consul of Apolyton PTW ISDG | GoWman in Stormia CIVDG | Lurker Troll Extraordinaire C3C ISDG Final | V Gran Huevote Team Latin Lover | Webmaster Master Zen Online | CivELO (3°)
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Originally posted by Master Zen
ok, new units...
there should be something to upgrade cavalry... an Armored Cav unit would be nice.
What needs to be fixed is the late game.
I hope they add another 50 turns and throw in a few more late game units.AI:C3C Debug Game Report (Part1) :C3C Debug Game Report (Part2)
Strategy:The Machiavellian Doctrine
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Medieval Infantry upgrading to Guerrillas isn't very realistic either but its there...
neither are wooden Galleons turning into motorized TransportsA true ally stabs you in the front.
Secretary General of the U.N. & IV Emperor of the Glory of War PTWDG | VIII Consul of Apolyton PTW ISDG | GoWman in Stormia CIVDG | Lurker Troll Extraordinaire C3C ISDG Final | V Gran Huevote Team Latin Lover | Webmaster Master Zen Online | CivELO (3°)
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Originally posted by Master Zen
Medieval Infantry upgrading to Guerrillas isn't very realistic either but its there...
neither are wooden Galleons turning into motorized TransportsLast edited by dexters; May 18, 2003, 05:52.AI:C3C Debug Game Report (Part1) :C3C Debug Game Report (Part2)
Strategy:The Machiavellian Doctrine
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A lot of these units mentioned can be added into the game already. What can't be added is a unit like the Helicopter in Civ 2. We need an attack chopper that attacks ground units from above and losses HP's the longer it stays in the air.
Also the current Helicopter that we have should be able to carry home units which are injured abroad, more specifically the Paratrooper. Once you send out your Paratrooper there is no hope of ever seeing it again."The Pershing Gulf War began when Satan Husane invaided Kiwi and Sandy Arabia. This was an act of premedication."
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