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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Well, Poland seems to be rather controversial. The Poles want it in.
If any European civilizations should be put in, I think they must be Portugal and Holland (Stadholder Willem van Oranje).
Middle-eastern civ? Israel. King David. Slinger (fast archer).
Africa? Ethiopia. Haile Selassie...or perhaps one of the Queens. A fast pikeman.
Here's my list:
The Portuguese
The Dutch
The Polynesians
The Khmers
The Ethiopians
The Israelites
The Incas
That's 7 civs in all.
Byzantium should not be included, as Rome already covers it. Besides, on world map it would share the same capital with the Ottomans, which would be a rather strange thing indeed.
Empire growing,
Pleasures flowing,
Fortune smiles and so should you.
History Guy :
Don't you think the Mali are more adapted as an African Civ than the Ethiopians ? Sure, the Ethiopians had an organized government for about a millenium, but that's about it. In the case of the Mali, we can really talk about commerce, golden age etc.
Just my 2 cents
"I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident "I never had the need to have a boner." -- Dissident "I have never cut off my penis when I was upset over a girl." -- Dis
The Incas of course would be my top priority, followed closely by something like Mali. After that, I'd like to see something to start in the western part of North America -- the Hopi, maybe? Too bad we don't know anything about the Anasazi. The Sioux could work too. At any rate, something to fill up that landmass. The Maya would start basically on top of the Aztecs, so there's no point in having them.
I would like to see the Hebrews/Israel in, as they did have a whopping great effect on the rest of the world, an effect far out of proportion to their size/military power. Slinger is a good UU for them, as is Merkava.
As far as Eurpoean civilizations go, as others have said there are already enough. I could see an argument being made for the Dutch, the Poles and even the Portuguese, but the bottom line is that Europe is already crowded enough.
A southeast Asian/Pacific Island civ is a reeasonable choice, but I think you only need one or the other -- Khmer or Polyneisan, but not both.
As far as the Australian Aborigines go, well, I'm having a real hard time thinking of that as a civilization in the sense of building cities, inventing technology, making advances in art, culture and literature and conquering their neighbors -- they were hunter gatherers for eons and then got conquered by the first folks to come along. I think that status is best represented as a series of goody huts rather than a full-blown civilization. I'm not saying this to denigrate the Aborigines, since I know they had all kinds of interesting culture and oral traditions, but none of it rises to the level of a civilization in the Civ meaning of the term.
I don't see why the Ethiopians should be included. The Nubians (a.k.a. "Ku****es") and Mali, which were both extremely powerful empires.
The Incas and the Khmers should definitely be included.
"When we begin to regulate, there is naming,
but when there has been naming
we should also know when to stop.
Only by knowing when to stop can we avoid danger." - Lao-zi, the "Dao-de-jing"
Basically, I want more non-Euro civs. However, include the Poles, to balance the Russians a little when playing on the World Map. Also, while Middle East is rather crowded already with Turks, Arabs, Persians, Babylonians and Egyptians, I feel the need for the Hebrews to be in too - just because.
So, what I'd have is:
Inca
Mayans
Poles
Mali
Ethiopians
Javans
Khmer
Hebrews
"Spirit merges with matter to sanctify the universe. Matter transcends to return to spirit. The interchangeability of matter and spirit means the starlit magic of the outermost life of our universe becomes the soul-light magic of the innermost life of our self." - Dennis Kucinich, candidate for the U. S. presidency
"That’s the future of the Democratic Party: providing Republicans with a number of cute (but not that bright) comfort women." - Adam Yoshida, Canada's gift to the world
Well, it looks like Firaxis is going to add another expansion pack, with 8 new civs. My suggestions:
Inca: industrious/militaristic. UU: archer with "all terrain as roads" So 2/1/1, but all terrain as roads. NASTY little bugger, eh?
Maya: religious/industrious. UU: ?
Khmer: dunno. UU: ?
Mali: dunno. UU: ?
Nubians: Industrious/? UU: ?
Hebrews: religious/militaristic. UU: Merkava? Or something ancient?
Polynesians: expansionist/scientific. UU: galley with added movement? Or can safely traverse sea?
Anasazi or another Amerind tribe (not the Sioux, though, since they already gave the MW to the Iroqouis): dunno, UU: ?
I'd like to see a re-alignment of the cultural groupings:
Sub-Saharan Africa: Mail, Nubia, Zulu
Ancient Med: Egypt, Babylon, Hebrews
Classical Med: Rome, Carthage, Greece, Persia, Celts*
Middle East: Turks, Arabs (hmm, a little thin here)
Europe: England, France, Germany, Russia, Scandanavia
Ancient Americas: Inca, Maya, plus civ to be named later
Later Americas: Aztecs, Iroquois, Americans**
Asia I: China, Japan, Mongols, Korea
Asia II: Khmer, Polynesians, Indians
* - Celts could be either "classical med" or "europe" The height of their power, though, fits with the ancient/classical time period.
** - Yeah, I know, America (if anything) is culturally European. But it doesn't belong in Europe either (if you don't like that it's in the game, just edit it out, btw)
I'd make the Incas Exp/Ind, Mayans Rel/Sci and Hebrews Rel/Com.
"Spirit merges with matter to sanctify the universe. Matter transcends to return to spirit. The interchangeability of matter and spirit means the starlit magic of the outermost life of our universe becomes the soul-light magic of the innermost life of our self." - Dennis Kucinich, candidate for the U. S. presidency
"That’s the future of the Democratic Party: providing Republicans with a number of cute (but not that bright) comfort women." - Adam Yoshida, Canada's gift to the world
The first two do make sense, especially the Inca. The Mayans could go either way, IMO. Industrious because they built Pyramids and those cool cities, but Scientific because of their work on Astronomy. I still think the Hebrews should be Rel/Mil. Ever read the Old Testament?
I'd like to see more culture groups as well as new civs :
British Isles: England, Celts
Western Europe: Spain, France, Germany
Eastern Europe: Scandanavia, Russia
Mediterranean: Greece, Rome, Hebrews
North Africa: Mali, Nubia, Egypt (*Nubians adopted some of Egyptian architecture and culture)
Mesopotamia: Babylon, Assyrians, Persia
Middle East: Turks, Arabs
East Asia: China, Japan, Korea
South Asia: India, Khmer, Java
North Americans: Iroquois, Americans
Central Americans: Aztecs, Mayans
South Americans: Chechapoya, Incas
These are two Civs I thought about in adding in a mod:
Mayans
*Mayans have the unique advantage of having 2 UUs early on
Leader: Pacal
Traits: Religious, Scientific
UU: Plumed Clubman (replaces warrior), Balamob Slingers (all terrain as roads ), Plumed Javelin Thrower (replaces swordsman; has ranged attack ability)
"When we begin to regulate, there is naming,
but when there has been naming
we should also know when to stop.
Only by knowing when to stop can we avoid danger." - Lao-zi, the "Dao-de-jing"
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