Originally posted by Manya
Two turns in a row, int he acient age, i don't think so, especially since it was broke
Two turns in a row, int he acient age, i don't think so, especially since it was broke
But I have PTW and have watched a couple of games on debug mode. This means I can see everything. I can enter the city view of the AI cities to see what they are building.
I've spent tons of time watching for any obvious cheats, like building things faster than they can but I haven't seen it.
AI can rush build just like humans. As for having it happen twice in a row, that is a rather vague statement on your part.
1) The rushed units probably has been sitting there. The AI does move more units to fortify cities that are being attacked.
2) If you attack turn 1 and kill a spearman but somehow didn't take the city , the only reason that can happen is if there are defenders left in the city. Otherwise, any attacking unit will move into the city square and capture it. If that is the case, the AI simply rushes another unit the new turn.
3) if AI has 0 gold, it doesn't mean it is broke. The AI Ha been programmed to make use of its gold. If it has extra gold, they will use it to trade with human and other AI players and to rush improvements and units. The AI likes to utilize its gold. Unlike most human players they tend not to keep a large bank account around, which if you ask me can be to their disadvantage.
In anycase, I've made many many trades with AI civs who have 0 in the bank, but can afford 250 gpt for techs. And no, AI doesn't cheap with gpt payments.
Frankly, the accusations that AI can build things faster is unsubstantiated. I've seen the AI rush wonders with Great Leaders, and rush units with gold or population. It plays by the human's rules 95+ of the time. If you play regent, AI gets no unit bonuses either. Below Regent, humans get production bonuses.
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