I have sent out screenshots to aid this discussion. I have been thinking about city sites, in conjunction with where we want to go in the game. I think we want to get across the straight as soon as possible and expand in that direction. Expansion is limited on our continent. And that territory is geographically closer to our capitol. Also, to keep GS happy in the long term, or to co-opt their assistance for overseas wars, we will need to give a little. Therefore, I have also thought about what we are building now and might give up.
I have also thought about the time it takes to produce settlers, which as we know, slows down other forms of production. So, I am proposing an initial 9 city plan for our portion of Estonia. 4 in the north, 1 on the chokepoint, and 4 in the south.
Elipolis on the chokepoint is the agreed-to next city. (btw I think it's build queue should be worker, temple, palace -as a hold for a possible wonder.)
Then we have some choices. C in the south would complete the border - but will only get one 2 food tile to start. We would need workers to start clearing jungle. Also - the distance from the capitol is going to mean poor shield production due to corruption. But - it would complete the boder, and on the first expansion, get the iron.
Note that I have marked the far eastern city near the iron with blue. That was on the GS map - but it will be a real slow city. It does not have a single 2 food tile to work with. Other than getting iron in the first grab, it has little going for it. I don't think we should bother with it.
We could also possible move C one tile to the north, where the '?' is. It will get the iron in the first grab, but has no 2 food tiles to start with. Will require jungle clearing. It also effectively gives up a couple of valuable grassland squares to GS.
The other choices in the south are A and B, both of which will get built eventually. These look like the best spots, unless we tried to fit another city in, in which case B has to move up or down a little. A will snag the whales after the first expansion, but B starts with two enhanced grassland squares. I'm leaning towards B so that in the early days it will not be competing with Elipolis for tiles - until our irrigation project is done up north.
So, let's move to the north. I have proposed two definite (x and y) and a third maybe (z) sites. Also, x may be moved one suare south, but that gets it off the lake. 'x' should also expand sufficiently to get the whales tile off shore.
I like 'y' as it will project culture across the straight - and when we do move across - a corresponding city on the far side within 3 tiles will ensure safe passage of ships and troops. This site can share the grassland squares.
'z' is there if we feel we want 4 cities up north. Incidentally, there are 45 tiles in North Estonia, including the chokepoint tile, the city sites, and the lake, and the desert.
Now- as to build order. My suggestion:
Elipolis, c, y, b, a, x.
I say c next, as we need to mark the border, and start the growth to the iron. Even if it will be slow growing. We will need our immortals sooner or later.
So - to tie in my earlier comments - and this has been raised in various discussions with GS - if and when we expand off the continent with their assistance - in return - we could possibly give up some land and cities. Therefore, I only want to invest in two cities in the far south - not three.
Also - with the intent to expand to the other continent, I do not see the need to mega-pack our cities in. Let's save our settlers for the other continent. Hence the 9 city plan. If we were to go to 10, I would build 'z' long before 'd' down by the iron.
Comments, please.
I have also thought about the time it takes to produce settlers, which as we know, slows down other forms of production. So, I am proposing an initial 9 city plan for our portion of Estonia. 4 in the north, 1 on the chokepoint, and 4 in the south.
Elipolis on the chokepoint is the agreed-to next city. (btw I think it's build queue should be worker, temple, palace -as a hold for a possible wonder.)
Then we have some choices. C in the south would complete the border - but will only get one 2 food tile to start. We would need workers to start clearing jungle. Also - the distance from the capitol is going to mean poor shield production due to corruption. But - it would complete the boder, and on the first expansion, get the iron.
Note that I have marked the far eastern city near the iron with blue. That was on the GS map - but it will be a real slow city. It does not have a single 2 food tile to work with. Other than getting iron in the first grab, it has little going for it. I don't think we should bother with it.
We could also possible move C one tile to the north, where the '?' is. It will get the iron in the first grab, but has no 2 food tiles to start with. Will require jungle clearing. It also effectively gives up a couple of valuable grassland squares to GS.
The other choices in the south are A and B, both of which will get built eventually. These look like the best spots, unless we tried to fit another city in, in which case B has to move up or down a little. A will snag the whales after the first expansion, but B starts with two enhanced grassland squares. I'm leaning towards B so that in the early days it will not be competing with Elipolis for tiles - until our irrigation project is done up north.
So, let's move to the north. I have proposed two definite (x and y) and a third maybe (z) sites. Also, x may be moved one suare south, but that gets it off the lake. 'x' should also expand sufficiently to get the whales tile off shore.
I like 'y' as it will project culture across the straight - and when we do move across - a corresponding city on the far side within 3 tiles will ensure safe passage of ships and troops. This site can share the grassland squares.
'z' is there if we feel we want 4 cities up north. Incidentally, there are 45 tiles in North Estonia, including the chokepoint tile, the city sites, and the lake, and the desert.
Now- as to build order. My suggestion:
Elipolis, c, y, b, a, x.
I say c next, as we need to mark the border, and start the growth to the iron. Even if it will be slow growing. We will need our immortals sooner or later.
So - to tie in my earlier comments - and this has been raised in various discussions with GS - if and when we expand off the continent with their assistance - in return - we could possibly give up some land and cities. Therefore, I only want to invest in two cities in the far south - not three.
Also - with the intent to expand to the other continent, I do not see the need to mega-pack our cities in. Let's save our settlers for the other continent. Hence the 9 city plan. If we were to go to 10, I would build 'z' long before 'd' down by the iron.
Comments, please.
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