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  • Moves Discussion Thread

    A thread to discuss our moves in the next turns.

    -------------

    Since there is very little to do, I suggest us to drop the controller stuff and just have whoever is online to play the game.

    But there are a few things that need to be decided first :

    1) Should the worker road the forest(with game) he stands on now?
    2) What tile should the worker work on next?
    3) Where should the warrior(done in 4 turns) go?
    4) What do we build after the warrior?

    More general discussion :
    5) What should we research next?
    6) If we are on a small island, how should our research priorities change?

    And even more general discussion :
    7) If the GoW screenshot is correct and we are too on an island, it will be safe to assume that the entire map is archipelago one. How will that affect the game?
    "Beware of he who would deny you access to information, for in his heart he dreams himself your master" - Commissioner Pravin Lal.

  • #2
    My opinions :
    1) Yes.
    2) A road in the tile directly WEST of the city. This way we can both get closer to the Incense, and have another roaded tile in the general direction of our future expansion.
    3) South-West and then directly South.
    4) Settler. Doh.

    5) A bee-line to Literature.
    6) If there is visible coast within range, a bee-line to Map Making before Literature.

    7) No idea, I never played on Archipelago maps.
    "Beware of he who would deny you access to information, for in his heart he dreams himself your master" - Commissioner Pravin Lal.

    Comment


    • #3
      My opinions:

      1-6 = Agree with Eli.

      7 = I always play on Archipelago maps. IMO, if we're on an island (which I think we are) it would be safe to assume it is an Archipelago world...especially if GoW's hilarious starting position is actually real.
      ____________________________
      "One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996
      "If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu
      ____________________________

      Comment


      • #4
        road the forest since we already expended the movement to get into the forest (although we could chop it down- the special will remain)

        send the warrior west. We need to know if we are on an island. This is very, very important. it dictates our research for map making. Although if the continent is too small we will also need to go for map making.

        Comment


        • #5
          I'll give my expanded answer.

          1) Should the worker road the forest(with game) he stands on now? Yes because we already burned the movement point to get in there. Should we chop down the forest? I usually leave the forest if there are no hills around for the production.


          2) What tile should the worker work on next? I'll have to check on that. I don't have my civ3 disc in. We should probably build a road to the west.


          3) Where should the warrior(done in 4 turns) go?
          west to where it looks like the land continues (hopefully). The other western edges border water.

          4) What do we build after the warrior?
          settler if we can get him after we reach size 3

          More general discussion :
          5) What should we research next?
          continue on towards Republic but we will side track to map making if need be
          6) If we are on a small island, how should our research priorities change?
          map making asap.

          And even more general discussion :
          7) If the GoW screenshot is correct and we are too on an island, it will be safe to assume that the entire map is archipelago one. How will that affect the game?

          This will have several effects. I'm curious how you guys use tiremes. It's not like we can reload if we lose one . Sometimes I get stuck and the other land isn't close enough for a tireme. It usually fails if I try to cross. Building up a navy (even if they are just tiremes is a must. we will need to set up transport routes accross the water and be alble to defend other cities on other islands.

          Comment


          • #6
            build road with forest(game on it), reserach ironworking first, we whould set the warrior on explore. Build settler afterwards.
            Kids, you tried your best and you failed miserably. The lesson is, never try. -Homer

            Comment


            • #7
              road forest

              road to next city

              explore with warrior

              build settler next

              the GoW screenshot is not correct

              Jon Miller
              Jon Miller-
              I AM.CANADIAN
              GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

              Comment


              • #8
                Note concerning research :

                What I means is that we should go for Literacy after we finish Ironworking, since Ironworking was already decided.
                "Beware of he who would deny you access to information, for in his heart he dreams himself your master" - Commissioner Pravin Lal.

                Comment


                • #9
                  ok
                  Kids, you tried your best and you failed miserably. The lesson is, never try. -Homer

                  Comment


                  • #10
                    Ok.

                    What really concerns us now are points 1-4, and 5 out of 6 members agreed on them. So whoever is online when it's our turn should start roading the forest tile and press enter.
                    "Beware of he who would deny you access to information, for in his heart he dreams himself your master" - Commissioner Pravin Lal.

                    Comment


                    • #11
                      ?

                      don't we have a controller?

                      Where are the turns being posted?

                      Comment


                      • #12
                        6 out of 6. Went back and looked at the start. Was originally going to argue that we should move the worker without building the road in the ofrest - what are we going to gain - and it is going to cost us a few turns while he/she does it, but, it is the best tile, and will net us some early commerce. So, my answers:

                        ) Should the worker road the forest(with game) he stands on now? Yup
                        2) What tile should the worker work on next? the one due west of the city - off the pointy corner. It is the bee-line for what may be an isthmus, and we are only one road away from hooking up the incense.
                        3) Where should the warrior(done in 4 turns) go? Go west young man - go west.
                        4) What do we build after the warrior? As was said earlier - duh - settler.

                        More general discussion :
                        5) What should we research next? I agree to the above, To be dictated by whether we are on an island - and I don't think we are.
                        6) If we are on a small island, how should our research priorities change? As above.

                        And even more general discussion :
                        7) If the GoW screenshot is correct and we are too on an island, it will be safe to assume that the entire map is archipelago one. How will that affect the game? I haven't played a lot of archipelago games, but in the ones I did, no one started on an island. They were all stretchy pieces of land - which is what I think we are on. The one thing I did note - os that with stretchy pieces of land - you want to get out there fast, claim the land, and cut the others off. Also - there ARE probably lots of islands nearby that warrant exploration and settling. But again - we will soon find out.

                        I think the GoW thing is pretty much acknowledged as a joke - albeit not a bad one. Made for a good thread - especially the Glory of Water comment.

                        And finally - I agree Eli - that we should think about the move stuff now, but the governance stuff shouldn't take us too long, and should prevent issues in the future, Besides - WE ARE GOING TO HAVE A TON OF TIME TO KILL. We gotta chat about something. Let's complain about the government.....

                        (Now - will someone please tell me how to use those damn smiley's - that last comment was too good to go without one..) (Eli - I think you got the tutoring job by default.) (Speaking of which - I'm off to try the chat connection)
                        Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.

                        Comment


                        • #13
                          smiley's are easy. You just use a combination of punctuation like the : and ) keys. combine them to make

                          or : and (
                          or ; and )
                          or : and lol and :

                          or the really easy way is instead of using the quick reply box, use the post reply button. There is a box with every smiley in them. Just click one.

                          Comment


                          • #14
                            Diss - thanks - OK here we go from quick reply - for example:

                            beta is bozo

                            no he's not (the cat speaking, he wants to get fed)

                            OK -lets see if that works.
                            Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.

                            Comment


                            • #15
                              Success!

                              Now with the post reply box -

                              Well, let's see - you may have unleashed a monster here Diss.
                              Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.

                              Comment

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