Announcement

Collapse
No announcement yet.

Score analysis

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #31
    Originally posted by oliverfa
    Señor Davout:
    One sugestion. What about keeping the full punctuation instead of dividing by 3 to keep calculations more acurated? let's take that a content citizen and a tile give 3 points instead of 2, and a happy citizen 6 instead of 1. Unless you are already doing that and just dividing at the end to post the result.
    Yes, the division by three is just made at the end, therefore it does not influence the accuracy.
    Statistical anomaly.
    The only thing necessary for the triumph of evil is for good men to do nothing.

    Comment


    • #32
      Señor Davout, playing a PBEM game with some friends of mine I've found something interesting about the score. In the map screen it said I had 17 points (yes, we are playing at chieftain because we are 4 human players at a tiny map) but at the F8 screen it says I have 18 points. Does it mean that the points in the map screen are rounded down?

      Just wanted to report here in case it is of some help
      "Never trust a man who puts your profit before his own profit." - Grand Nagus Zek, Star Trek Deep Space Nine, episode 11
      "A communist is someone who has read Marx and Lenin. An anticommunist is someone who has understood Marx and Lenin." - Ronald Reagan (1911-2004)

      Comment


      • #33
        Some game calculations are roanded down, and some are just rounded. In the Corruption Calculations, there are several places where the intermeadiate calculations are rounded down (why, I don't know).

        Personally, when I write a complex formulation, that has several steps to reach the final result, I normally wait until the end of the calculation to do any rounding. This does not appear to be the case with some of the CivIII formulas, unless they use intergers and very short Floating point calculations for most of everything, which IMHO, is not really good practaces, as it takes several CPU cycles to convert the different parts of the formula.

        E_T
        Come and see me at WePlayCiv
        Worship the Comic here!
        Term IV DFM for Trade, Term V CP & Term VI DM, Term VII SMC of Apolytonia - SPDGI, Minister of the Interior of the PTW InterSite Demo Game

        Comment


        • #34
          Oh, has anyone noticed that Lux's score has gone back up?

          E_T
          Come and see me at WePlayCiv
          Worship the Comic here!
          Term IV DFM for Trade, Term V CP & Term VI DM, Term VII SMC of Apolytonia - SPDGI, Minister of the Interior of the PTW InterSite Demo Game

          Comment


          • #35
            Originally posted by oliverfa
            Señor Davout, playing a PBEM game with some friends of mine I've found something interesting about the score. In the map screen it said I had 17 points (yes, we are playing at chieftain because we are 4 human players at a tiny map) but at the F8 screen it says I have 18 points. Does it mean that the points in the map screen are rounded down?

            Just wanted to report here in case it is of some help
            I have noted something like that : the F8 screen rounding up when it should have not. Did Firaxis adopted the socialist rounding : everybody is up ?
            Statistical anomaly.
            The only thing necessary for the triumph of evil is for good men to do nothing.

            Comment


            • #36
              Originally posted by E_T
              Some game calculations are roanded down, and some are just rounded. In the Corruption Calculations, there are several places where the intermeadiate calculations are rounded down (why, I don't know).

              Personally, when I write a complex formulation, that has several steps to reach the final result, I normally wait until the end of the calculation to do any rounding. This does not appear to be the case with some of the CivIII formulas, unless they use intergers and very short Floating point calculations for most of everything, which IMHO, is not really good practaces, as it takes several CPU cycles to convert the different parts of the formula.

              E_T
              You are right of course; it is the method we learn at school very early. I believe that when they first programmed Civ, they could not imagine that this game would meet players like the guys of the strategy forum, or to a certain extent, like us, and they do not devote a great effort to that part of the programming. But I dont think it would have been more costly to do the calculation properly. Anyway, my assumption of standard rounding is apparently wrong.
              Statistical anomaly.
              The only thing necessary for the triumph of evil is for good men to do nothing.

              Comment


              • #37
                ET,

                It is even worse that you said; in the same level of calculation, in this case at the end of the score, most of the time they make the rounding down, and in some instances the other way.


                Year Turn GS
                S SD Cumul Pts BPT
                4000 BC 1 0
                3950 BC 2 1
                3900 BC 3 2 15 15,000 30,0000 30,0000 10,00
                3850 BC 4 3 20 20,000 60,0000 30,0000 10,00
                3800 BC 5 4 23 22,500 90,0000 30,0000 10,00
                3750 BC 6 5 24 24,000 120,0000 30,0000 10,00
                3700 BC 7 6 25 25,000 150,0000 30,0000 10,00
                3650 BC 8 7 25 25,714 180,0000 30,0000 10,00
                3600 BC 9 8 26 26,250 210,0000 30,0000 10,00
                3550 BC 10 9 26 26,667 240,0000 30,0000 10,00
                3500 BC 11 10 27 27,000 270,0000 30,0000 10,00
                3450 BC 12 11 27 27,273 300,0000 30,0000 10,00
                3400 BC 13 12 30 30,500 366,0000 66,0000 22,00


                S is the score
                SD the score with decimals
                Statistical anomaly.
                The only thing necessary for the triumph of evil is for good men to do nothing.

                Comment


                • #38
                  Originally posted by DAVOUT
                  3800 BC 5 4 23 22,500 90,0000 30,0000 10,00
                  Please look at this picture:

                  http://www.geocities.com/tom_ogas/3800a.jpg

                  It is very difficult to see, but I would say that the correct number is 22, not 23.

                  Wow, this score thing gets me more interested, every day, but it looks like there is needed a lot of work to get it done. Perhaps you should test your own works with the scores from our team, which we know far well?
                  "Never trust a man who puts your profit before his own profit." - Grand Nagus Zek, Star Trek Deep Space Nine, episode 11
                  "A communist is someone who has read Marx and Lenin. An anticommunist is someone who has understood Marx and Lenin." - Ronald Reagan (1911-2004)

                  Comment


                  • #39
                    Oliverfa,

                    You are right. It looks better. They just drop the decimals !

                    I am working on the Spain figures.
                    Statistical anomaly.
                    The only thing necessary for the triumph of evil is for good men to do nothing.

                    Comment


                    • #40
                      Hereunder the Spain figures.


                      SPAIN

                      Year Turn Score Cumul S/turn Points

                      4000 BC 1 0
                      3950 BC 2 1 30 30,0000 30,0000
                      3900 BC 3 2 30 30,0000 60,0000 30 10,00
                      3850 BC 4 3 30 30,0000 90,0000 30 10,00
                      3800 BC 5 4 30 30,0000 120,0000 30 10,00
                      3750 BC 6 5 30 30,0000 150,0000 30 10,00
                      3700 BC 7 6 30 30,0000 180,0000 30 10,00
                      3650 BC 8 7 30 30,0000 210,0000 30 10,00
                      3600 BC 9 8 30 30,0000 240,0000 30 10,00
                      3550 BC 10 9 30 30,0000 270,0000 30 10,00
                      3500 BC 11 10 30 30,0000 300,0000 30 10,00
                      3450 BC 12 11 33 33,5455 369,0000 68,99995 23,00 Cultural limits
                      3400 BC 13 12 36 36,5000 438,0000 69,00005 23,00
                      3350 BC 14 13 38 39,0000 507,0000 68,999987 23,00
                      3300 BC 15 14 41 41,1429 576,0000 69,000053 23,00
                      3250 BC 16 15 43 43,2000 648,0000 71,99996 24,00 +1 pop Madrid
                      3200 BC 17 16 45 45,0000 720,0000 72 24,00
                      3150 BC 18 17 46 46,2353 786,0000 66,000015 22,00 Settler
                      3100 BC 19 18 47 47,3333 852,0000 65,999979 22,00
                      3050 BC 20 19 48 48,3158 918,0000 66,000016 22,00
                      3000 BC 21 20 49 49,2000 984,0000 65,99997 22,00
                      2950 BC 22 21 51 51,5714 1083,0000 99,00005 33,00 Pamplona +1pop Madrid
                      2900 BC 23 22 53 53,7273 1182,0000 98,999998 33,00
                      2850 BC 24 23 55 55,6957 1281,0000 98,999922 33,00
                      2800 BC 25 24 57 57,5000 1380,0000 99,000026 33,00
                      2750 BC 26 25 59 59,1600 1479,0000 99,000024 33,00
                      2710 BC 27 26 60 60,6923 1578,0000 99,000008 33,00
                      2670 BC 28 27 62 62,1111 1677,0000 98,999962 33,00
                      2630 BC 29 28 63 63,5357 1779,0000 102,00005 34,00 +1pop Madrid
                      2590 BC 30 29 64 64,8621 1881,0000 102,00001 34,00
                      2550 BC 31 30 66 66,0000 1980,0000 98,99997 33,00 Settler 1pop Pamplona
                      Statistical anomaly.
                      The only thing necessary for the triumph of evil is for good men to do nothing.

                      Comment


                      • #41
                        Can you explain what is every column about, please? I am a bit confused about the decimals in the 6th and 8th columns.
                        "Never trust a man who puts your profit before his own profit." - Grand Nagus Zek, Star Trek Deep Space Nine, episode 11
                        "A communist is someone who has read Marx and Lenin. An anticommunist is someone who has understood Marx and Lenin." - Ronald Reagan (1911-2004)

                        Comment


                        • #42
                          Oliverfa,

                          - Turn sequence
                          - Number of turns included in the score
                          - Score average, as shown in this turn
                          - Score with decimals
                          - Score with decimals x Number of turns = Total points
                          - Total points turn N - Total points turns N-1 = Points for the turn
                          - Points for the turn/Complexity level 3 = Basic points
                          Statistical anomaly.
                          The only thing necessary for the triumph of evil is for good men to do nothing.

                          Comment


                          • #43
                            thanks!
                            "Never trust a man who puts your profit before his own profit." - Grand Nagus Zek, Star Trek Deep Space Nine, episode 11
                            "A communist is someone who has read Marx and Lenin. An anticommunist is someone who has understood Marx and Lenin." - Ronald Reagan (1911-2004)

                            Comment

                            Working...
                            X