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2800 BC Orders, Report, and Discussion

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  • #16
    Which tiles are #7 and #8?
    "Never trust a man who puts your profit before his own profit." - Grand Nagus Zek, Star Trek Deep Space Nine, episode 11
    "A communist is someone who has read Marx and Lenin. An anticommunist is someone who has understood Marx and Lenin." - Ronald Reagan (1911-2004)

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    • #17
      Originally posted by oliverfa
      Which tiles are #7 and #8?

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      • #18
        So if I've understood correctly what you are proposing is to start irrigating now instead of moving to the next tile and then irrigate. Again I thought it wasn't posible. It guess I have to train my eye better to recognize all this little details. Of course, it is better to start irrigating now.

        So, Irrigate if posible if not, Move SW

        And thanks dejon for the very graphic explanation
        Last edited by OliverFA; January 5, 2003, 17:08.
        "Never trust a man who puts your profit before his own profit." - Grand Nagus Zek, Star Trek Deep Space Nine, episode 11
        "A communist is someone who has read Marx and Lenin. An anticommunist is someone who has understood Marx and Lenin." - Ronald Reagan (1911-2004)

        Comment


        • #19
          I'm a bit confused about what to do with the Madrid Expedition this turn. Our current mission was to meet GoW, this is now done. What should we do next? Continue northwards until we reach Lux's territory? I'd go north this turn then.
          "Great artists have no country."
          -Alfred de Musset

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          • #20
            I am sorry for my unannounced absence. In the future, I will be more clear. I have been away from a computer for two days.

            Where the worker currently stands can be irrigated and I am happy with that plan. I would probably prefer to mine the second cow, but I will get back to everyone on that. I was not aware that the tile to the extreme south was a flood plain, and if so, I would really prefer to mine as growth will not nearly be an issue like maxing out production in these corrupt times.

            I certainly hope this isn't all for nought.... at least, I don't think the turn has been played yet

            I will be interested to know for sure whether or not Señor Arnelos and Lord Togas are okay with Madrid's garrison backing up Pamplona for when the goodie hut is popped. Otherwise, I am all for taking the risk to get that hut before ND can have a chance at it, but I will let the majority rule on that.
            "The dogmas of the quiet past are inadequate to the stormy present. The occasion is piled high with difficulty, and we must rise with the occasion. As our case is new, so we must think anew and act anew. We must disenthrall ourselves, and then we shall save our country." -- Abraham Lincoln

            "Generations to come will scarce believe that such a one as this ever, in flesh and blood, walked upon this earth." -- Albert Einstein, in regards to Mohandis Gandhi

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            • #21
              Turn Results for 2800 BC

              Had worker irrigate the cow square he was standing on.

              Moved newly built spearman out of Madrid towards Pamplona to cover in case of barbarian uprising. Noticed the ND scout hiding in the hills (see Madrid image) He is 4 moves from our goodie hut.

              Madrid expedition moved WEST (contrary to Crousto's instructions.) This was done per our agreement with Lux that we would not scout north if they did not scout south. I agreed to bring back our warrior once we met GoW. I want to "Bring him back" the long way by tracing out the edge of the Jungle towards ND territory to see what is north of Madrid.

              Moved TEG SOUTH. Had planned on having them continue to explore the southern coast now that the GoW meet is over, however, we may want to consider moving them into the jungle to further track the limits of ND's nation, while remaining outside of their vision. So there are two TEG options ... east or south. Please discuss.

              Magyars moved WEST, and confirmed that we have a vast ocean. At this point I find it highly unlikely that there are any further land routes to the west and that Legoland is on an island. The Magyars should explore the southern coast for other key landmarks or possible goodie huts.

              Changed production in Madrid per governor's order to work both the game and the cows.

              GoW accepted our offer. We now have Warrior Code and the Wheel. We can now see horse resources on the map.

              Images posted here as always.

              --Togas
              Greatest Moments in ISDG chat:"(12/02/2003) <notyoueither> the moon is blue. hell is cold. quote me, but i agree with ET. "
              Member of the Mercenary Team in the Civ 4 Team Democracy Game.
              Former Consul for the Apolyton C3C Intersite Tournament Team.
              Heir to the lost throne of Spain of the Roleplay Team in the PTW Democracy Multiplayer Team Game.

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              • #22
                Re: ND Scout

                As I feared, they are following the mountain line. They will most likely move SW next turn, and see the NE borders of Pamplona. Will they aim to go between Madrid and Pamplona, heading S? Or will they go around, SW or W, towards the goodie hut? Perhaps we should open a discussion with them, asking them to stay on the mountain tops. Can anyone here tell us for certain from what vantage points they will be able to see the hut? In question are Pamplona tiles #9,10,11, and 3.

                Re: TEG

                I would favour heading immediately south to continue exploration of Cow Valley. The Madrid Expedition can cover the land and jungle that is currently east of TEG on their roundabout trip home.

                Re: Madrid Workforce

                Next turn, if we change from the Game and Cattle (5 and 3) to the Game and Forest (5 and 4) the city growth and Settler completion will coincide, eliminating any need for slider adjustments or entertainers. (this time, anyway)

                Re: Science

                As a result of no longer working the Wheat tile of Madrid, Writing is now 23 turns away. (Instead of 20)

                Re: Future City sites

                Señor Tamali's recent plans have placed priority in settling the northern edge of cow valley, with a city to be placed first by the abundant silk near the western coast line, and then one near the game further inland. With the discovery of the horses near the second proposed site, I believe that it should take precedence over the coastal city.

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                • #23
                  You should have moved T.E.G. to the Mountain that wes NW of were he was, to see if we can see the next Continent from there.

                  Oh well...

                  Letus Eta Tamali
                  Come and see me at WePlayCiv
                  Worship the Comic here!
                  Term IV DFM for Trade, Term V CP & Term VI DM, Term VII SMC of Apolytonia - SPDGI, Minister of the Interior of the PTW InterSite Demo Game

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                  • #24
                    Originally posted by dejon
                    Re: Future City sites

                    Señor Tamali's recent plans have placed priority in settling the northern edge of cow valley, with a city to be placed first by the abundant silk near the western coast line, and then one near the game further inland. With the discovery of the horses near the second proposed site, I believe that it should take precedence over the coastal city.
                    I beleave that the next Settler that is due to come from Madrid is slated to go to Site #1 (the costal site) and the Pamplona's First Settler can go to Site #3 first, If Our leader desires. I had set #2 & #3 up, because of the times that would be involved in the trek to the City from Pamplona.

                    Letus Eta Tamali
                    Come and see me at WePlayCiv
                    Worship the Comic here!
                    Term IV DFM for Trade, Term V CP & Term VI DM, Term VII SMC of Apolytonia - SPDGI, Minister of the Interior of the PTW InterSite Demo Game

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                    • #25
                      a sneaky plan... maybe

                      Well, it looks like we will barely beat the ND team to the punch. We should be fine to get the hut before they do.

                      We could, however, be sneaky about this affair. Pretend to let the information slip in an ambassador's letter that we have a goody hut west of Pamplona (make as if the ambassador was not aware of their presence nearby). Then, pop the hut right as they get beside it. If worse comes to worse and barbarians do come out, maybe we can destroy their scout without a war It may not be possible, but just maybe...
                      "The dogmas of the quiet past are inadequate to the stormy present. The occasion is piled high with difficulty, and we must rise with the occasion. As our case is new, so we must think anew and act anew. We must disenthrall ourselves, and then we shall save our country." -- Abraham Lincoln

                      "Generations to come will scarce believe that such a one as this ever, in flesh and blood, walked upon this earth." -- Albert Einstein, in regards to Mohandis Gandhi

                      Comment


                      • #26
                        Oh Great Leader,

                        If I could be so Bold, but as we are trying to keep our Maps in the Map Room as updated as possible, could you take a Zoomed out shot for the Mapmakes to have an easier time with keeping your great Personage as fully Informed as possible.

                        [OOC] It takes a bit more time for me to arrange the different shots, especially if I don't have the ability to work off the game save itself. I have to rely on what I can get from the shots that you provide.
                        [/OOC]

                        E_T
                        Come and see me at WePlayCiv
                        Worship the Comic here!
                        Term IV DFM for Trade, Term V CP & Term VI DM, Term VII SMC of Apolytonia - SPDGI, Minister of the Interior of the PTW InterSite Demo Game

                        Comment


                        • #27
                          Not a bad idea. At this point, with the amount of land we have, it's probably best to use the zoomed out images.

                          --Togas
                          Greatest Moments in ISDG chat:"(12/02/2003) <notyoueither> the moon is blue. hell is cold. quote me, but i agree with ET. "
                          Member of the Mercenary Team in the Civ 4 Team Democracy Game.
                          Former Consul for the Apolyton C3C Intersite Tournament Team.
                          Heir to the lost throne of Spain of the Roleplay Team in the PTW Democracy Multiplayer Team Game.

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                          • #28
                            Originally posted by E_T
                            You should have moved T.E.G. to the Mountain that wes NW of were he was, to see if we can see the next Continent from there.
                            Out of curiosity, I dredged up the old minimaps and combined them with our 2800BC minimap. Here is the result.



                            From the placement of Legoland and the ocean to the northeast of them, it looks doesn't seem that the continents would be within sight of each other at that point, but they might be further south, west of Pamplona. I wonder if Lego would be willing to trade minimaps again?

                            Have there been further discussions with Vox and/or GS about their minimaps?

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                            • #29
                              When taking the World Map screenshot, I zoom out (z) and clear the dialogs (del) to get everything in one shot. Pretty soon even that will not be enough.

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                              • #30
                                Yes, but then we can have spots for what we want to use to make the maps. And after we get everybodies full Map, we won't need to update the maps as often.

                                E_T
                                Come and see me at WePlayCiv
                                Worship the Comic here!
                                Term IV DFM for Trade, Term V CP & Term VI DM, Term VII SMC of Apolytonia - SPDGI, Minister of the Interior of the PTW InterSite Demo Game

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