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2800 BC Orders, Report, and Discussion

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  • 2800 BC Orders, Report, and Discussion

    2800 BC Orders, Report, and Discussion

    Standing unit orders:
    Visigoth Slaves - move SW (from oliverfa)

    Movement orders required for:
    TEG (Interim commander - Togas)
    Magyar Warriors (pikesfan)
    Madrid Expedition (Crousto)

    Madrid (Arnelos)
    Standing Orders (see Turn 9)
    Producing: Settler (6 turns)
    Change WF: 3,5 (Cows, Game)

    Pamplona (ruby_maser)
    Producing: Warrior (1 turn)
    Current WF: 7

    Science
    100% - Writing in 20 turns
    Check if we can reduce slider without changing turns.

    Diplomacy
    We are expecting the GoW trade to be completed: Alphabet and 5 Gold for Warrior Code and The Wheel.

    If we are contacted by anyone via in-game diplomacy, do not continue to play the turn without guidance from Lord Togas.

    Screenshots
    Please take screenshots that show all our explored terrain (World Map), city interior shots of Madrid and Pamplona for their governors, demographics (F11), and if the present scores are not included in any of these, include a shot of the score listing as well. Be sure to turn the grids on for the world map (ctrl-g).

    Please provide orders, feedback, and suggestions below. When the turn is played, the player will post a report in this thread, and then discussion on the turn's developments will proceed.
    Last edited by Hot Mustard; January 5, 2003, 01:19.

  • #2
    Arnelos - Madrid will reach size 3 one turn earlier than in your existing plans. (2550BC instead of 2500BC) How we deal with that is up to you: Entertainment slider, Entertainer, or micromanage previous to that point (by working forest tiles instead of the game tile for a couple of turns).

    Arnelos & Togas - What are your opinions on the Pamplona goodie hut? You both posted in the relevant thread, but neither of you stated a preference for any of the options that have been offered. I ask because the Madrid spearmen will be ready this turn and must start the trip to Pamplona if that option is to be followed.

    Comment


    • #3
      Please, unless someone can asure me that the second cattle is irrigatable at the present moment, move NW to irrigate the shielded grassland and then the cattle. I'm afraid this cattle has no acces to fresh water.
      "Never trust a man who puts your profit before his own profit." - Grand Nagus Zek, Star Trek Deep Space Nine, episode 11
      "A communist is someone who has read Marx and Lenin. An anticommunist is someone who has understood Marx and Lenin." - Ronald Reagan (1911-2004)

      Comment


      • #4
        The City is next to a River, so it can Irrigate through the City. Unlike Madrid, Pamplona is NOT on a Hill.

        Also, an added bonus, I'm posted a new map in the Map Room, which includes the Information that GF hed sent us. See it here.

        E_T
        Come and see me at WePlayCiv
        Worship the Comic here!
        Term IV DFM for Trade, Term V CP & Term VI DM, Term VII SMC of Apolytonia - SPDGI, Minister of the Interior of the PTW InterSite Demo Game

        Comment


        • #5
          Originally posted by dejon

          (2550BC instead of 2500BC)
          Is not the turn 40 years after 2750 ?

          That would make :

          2710
          2670
          2630
          2590 (your 2550)
          2550 (your 2500)
          Statistical anomaly.
          The only thing necessary for the triumph of evil is for good men to do nothing.

          Comment


          • #6
            Originally posted by DAVOUT
            Is not the turn 40 years after 2750 ?
            You are quite right DAVOUT, I didn't consider the interval change when I wrote that.

            Comment


            • #7
              Originally posted by oliverfa
              Please, unless someone can asure me that the second cattle is irrigatable at the present moment, move NW to irrigate the shielded grassland and then the cattle. I'm afraid this cattle has no acces to fresh water.
              E_T is right about it being next to a city, and thus irrigatable, but the cattle tile to the SW is irrigatable all on its own anyway.

              Check out my crude drawing of Pamplona's rivers (dark blue lines):


              How do I know this? Every tile that I've put a red dot on has a +1 Gold river bonus. That desert tile is not a desert - it's a flood plain! Pamplona will be a very healthy and rich city.

              Comment


              • #8
                Dijon, can you tell if the Grassland that had the Hutt on it is shielded or not?

                Letus Eta Tamali
                Come and see me at WePlayCiv
                Worship the Comic here!
                Term IV DFM for Trade, Term V CP & Term VI DM, Term VII SMC of Apolytonia - SPDGI, Minister of the Interior of the PTW InterSite Demo Game

                Comment


                • #9
                  Originally posted by E_T
                  Dijon, can you tell if the Grassland that had the Hutt on it is shielded or not?
                  The goodie hut grassland has no shield.

                  Comment


                  • #10
                    Then no prob, let's go SW to irrigate!
                    "Never trust a man who puts your profit before his own profit." - Grand Nagus Zek, Star Trek Deep Space Nine, episode 11
                    "A communist is someone who has read Marx and Lenin. An anticommunist is someone who has understood Marx and Lenin." - Ronald Reagan (1911-2004)

                    Comment


                    • #11
                      Originally posted by oliverfa
                      Then no prob, let's go SW to irrigate!
                      I would NOT suggest that, for the following reasons:
                      The City will increase to size 2 in 4 turns.

                      [EDIT] O.k. here it is:

                      Turn 4 to complete Irrigation of tile #8 - start on Road - City will grow - uses the full benifit for Growth.
                      Turn 7 - road completed, full benifit for Trade on tile #8 - move to #7.
                      Turn 8 start on Irrigation.
                      Turn 12 to complete Irrigation of tile #7 - start on Road - uses the full benifit for Growth.
                      Turn 15 - Road Completed, full Trade benifit for both tiles.

                      If you move first to #7 and then Irrigate:
                      Turn 1 - start Irrigation.
                      Turn 4 - City Grows.
                      Turn 5 - Irrigation Complete (1 turn less benifit for growth) - start on road.
                      Turn 8 - Road built (1 turn less benifit for trade) - Move back to #8.
                      Turn 9 - Start on Irrigation.
                      Turn 13 - Irrigation complete (still 1 turn of less growth benifit) - Start on Road.
                      Turn 16 - Road Complete, full trade benifit for both tiles (still 1 turn less trade benifit)

                      Overall, 1 turn of less growth AND 1 turn of less Trade.[/EDIT]

                      E_T
                      Last edited by E_T; January 5, 2003, 14:18.
                      Come and see me at WePlayCiv
                      Worship the Comic here!
                      Term IV DFM for Trade, Term V CP & Term VI DM, Term VII SMC of Apolytonia - SPDGI, Minister of the Interior of the PTW InterSite Demo Game

                      Comment


                      • #12
                        At last the worker will stop travelling and start working.

                        Ah, worker in Spain ... used to be cool ...
                        Statistical anomaly.
                        The only thing necessary for the triumph of evil is for good men to do nothing.

                        Comment


                        • #13
                          I've updated the Previous post with the correct times...

                          E_T
                          Come and see me at WePlayCiv
                          Worship the Comic here!
                          Term IV DFM for Trade, Term V CP & Term VI DM, Term VII SMC of Apolytonia - SPDGI, Minister of the Interior of the PTW InterSite Demo Game

                          Comment


                          • #14
                            We should probably get the Pamplona city governor involved in this discussion...ruby_maser?

                            I haven't studied the tiles and improvement benefits for this city, but I wonder if it would be more REX beneficial to irrigate one cattle and mine the other? We want to keep the city growth and unit production close.

                            Comment


                            • #15
                              We need the Growth to Rex Properly. With a high growth rate, we can have a fair number of Specialist (with or without having a Garrison). The specialist will be your people that you take from to do your REXing with & not have any Production Reduction.

                              E_T
                              Come and see me at WePlayCiv
                              Worship the Comic here!
                              Term IV DFM for Trade, Term V CP & Term VI DM, Term VII SMC of Apolytonia - SPDGI, Minister of the Interior of the PTW InterSite Demo Game

                              Comment

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