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What about a minigame set for a FEUDAL WAR!!! ?

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  • #76
    Looking great indeed.
    I´d only sugest some more hills... leaving some openings in the terrain, sort of natural walls with some gates...

    Or am I delirous?
    Señor Nuclearis Winterius the III,
    Diplomat with the Voxians, and also
    Señor Pablo Winterius, missionary Bishop and Archbishop of the Roleplay team

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    • #77
      It's finished

      I'm a newbie at making scenerios, and instead of trying to import units or graphics, I used the ones available, by using the UUs of other civs and renaming them. I also renamed and customized 7 civs to match our factions.

      UUs:
      Monarchists: Warhorse (Rider) 5/3/2
      Calamari: Swamp Archer (Bowman) 4/1/2 (4 bombard w/ range 1 and ZoC) (ignores jungle move penalty)
      Church: Swiss Pikemen ... this was pretty easy to do.
      Republicans: Greek Fire (Hawachi) bombard 8.
      Traders: Chargers (Galic) 4/2/2
      Feudals: War Elephant ... this was also easy. Requires Ivory and costs less than knight.
      Loyalists: Zealots (berzerks) 6/2/1 with amph.

      Each faction has a leader named after one of us. This scenerio is Regicide so beware. I gave the leaders 2/3/2 stats.

      Barbs are archers and mounted warriors. Watch out.

      Renamed some of the wonders to be "more Spanish"

      Dejon's Barracks (was Zeus) now requires horses instead of Ivory and ends with Invention.
      The Crusades (was Templar) now ends with Navigation.
      Masoleum of Togas gives more culture and reduces Corruption like a free courthouse.

      Chance of Culture Flip increased 10%

      Defense bonuses increased:
      Town 50%
      City 100%
      Metro 150%

      Bumped up all of the tech costs (after the first 4) in the middle ages to make this period of our history last longer as all of our GA units come all at the same time ... during this period.

      Spy costs reduced

      --Togas
      Last edited by Togas; July 3, 2004, 03:23.
      Greatest Moments in ISDG chat:"(12/02/2003) <notyoueither> the moon is blue. hell is cold. quote me, but i agree with ET. "
      Member of the Mercenary Team in the Civ 4 Team Democracy Game.
      Former Consul for the Apolyton C3C Intersite Tournament Team.
      Heir to the lost throne of Spain of the Roleplay Team in the PTW Democracy Multiplayer Team Game.

      Comment


      • #78
        Hey Togas, I´d like to do some editting of my own in the scenario, I hope you don´t mind. I´ll probably be able to do it by Thursday, and as I think we won´t start before that...

        If there are any objections , let me know (I´ll be at #civ3rp Migros discussing the changes)
        Señor Nuclearis Winterius the III,
        Diplomat with the Voxians, and also
        Señor Pablo Winterius, missionary Bishop and Archbishop of the Roleplay team

        Comment


        • #79
          Chance of Culture Flip increased 10%

          Defense bonuses increased:
          Town 50%
          City 100%
          Metro 150%


          In Regicide, do you lose if you lose your last Settler BUT you have a King lying around?

          Or do you have to keep both alive?

          I'll test that one in a second
          meet the new boss, same as the old boss

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          • #80
            It was probably a dumb question to begin with, but I have confirmed it:

            You must keep both your Settler and your King.
            meet the new boss, same as the old boss

            Comment


            • #81
              Originally posted by Nuclear Winter
              Hey Togas, I´d like to do some editting of my own in the scenario, I hope you don´t mind. I´ll probably be able to do it by Thursday, and as I think we won´t start before that...

              If there are any objections , let me know (I´ll be at #civ3rp Migros discussing the changes)
              Let me know what changes you're proposing.

              --Togas
              Greatest Moments in ISDG chat:"(12/02/2003) <notyoueither> the moon is blue. hell is cold. quote me, but i agree with ET. "
              Member of the Mercenary Team in the Civ 4 Team Democracy Game.
              Former Consul for the Apolyton C3C Intersite Tournament Team.
              Heir to the lost throne of Spain of the Roleplay Team in the PTW Democracy Multiplayer Team Game.

              Comment


              • #82
                Togas, Zaragoza is a wonderful place, you know that, but not a very strategic one. Madrid has bonus recources near it. Valencia has more near it than it could wish, Sevilla has the elephants next to its door, Pamplona is situated in the most wonderful valley of Spain, Santiago has silks all around it, Toledo is not well situated, but still has two banana's, but what has Zaragoza? Some normal grasslands southeast of it: hardly able to muster any competition against Pamplona's valley, a desert in the south, and only a few bonus tiles and plains in the east, but others have lots of those too. In the north there is mostly jungle, save for a few forests Can you improve and equalize the regions in Spain a bit?

                Resurrected Pope Aidun I
                "Many that live deserve death. And some that die deserve life. Can you give it to them? Then do not be too eager to deal out death in judgement. For even the very wise can not see all ends." - J.R.R. Tolkien, The Fellowship of the Ring.
                Term 9 and 10 Domestic Minister of the C3DG I., Term 8 Regional Governor of Old Persia in the C3DG and proud citizen of Apolyton. Royal Ambassador to Legoland in the C3 PTW DG, Foreign Affairs Minister and King of the United Kingdom in the MZO C3CDG and leader of the Monarchist Imperialist team. Moody Sir Aidun (The Impatient) of the Holy Templar Order in the C4BtSDG

                Comment


                • #83
                  Something else: today I have been thinking about military units and feudal games and I found it strange that they cost so much. In reality, soldiers were pretty untrained when they joined the army and most medieval and post-medieval armies had very little experience and training. Brining together armies also cost very few time, but very much money, because most post-feudal, late medieval armies and post-medieval armies consisted largely of mercenaries that were hired.

                  To simulate this and make a game more realistic, I propose that all governments have high unit support costs, and units have very low build costs.

                  That's just an idea. I'm going to try it in an SP game.

                  Aidun
                  "Many that live deserve death. And some that die deserve life. Can you give it to them? Then do not be too eager to deal out death in judgement. For even the very wise can not see all ends." - J.R.R. Tolkien, The Fellowship of the Ring.
                  Term 9 and 10 Domestic Minister of the C3DG I., Term 8 Regional Governor of Old Persia in the C3DG and proud citizen of Apolyton. Royal Ambassador to Legoland in the C3 PTW DG, Foreign Affairs Minister and King of the United Kingdom in the MZO C3CDG and leader of the Monarchist Imperialist team. Moody Sir Aidun (The Impatient) of the Holy Templar Order in the C4BtSDG

                  Comment


                  • #84
                    I like Aidun´s sugestions, and that´s the sort of thing I´ll try and test in Togas´s scenario when I finnally reinstall C3C.
                    As for his *****ing about Zaragoza, guy, trade! Expand by force!

                    And I still am trying to think somethign for my UU...
                    Señor Nuclearis Winterius the III,
                    Diplomat with the Voxians, and also
                    Señor Pablo Winterius, missionary Bishop and Archbishop of the Roleplay team

                    Comment


                    • #85
                      Whoops, missed out.
                      Consul.

                      Back to the ROOTS of addiction. My first missed poll!

                      Comment


                      • #86
                        Togas, Zaragoza is a wonderful place, you know that, but not a very strategic one. Madrid has bonus recources near it. Valencia has more near it than it could wish, Sevilla has the elephants next to its door, Pamplona is situated in the most wonderful valley of Spain, Santiago has silks all around it, Toledo is not well situated, but still has two banana's, but what has Zaragoza? Some normal grasslands southeast of it: hardly able to muster any competition against Pamplona's valley, a desert in the south, and only a few bonus tiles and plains in the east, but others have lots of those too. In the north there is mostly jungle, save for a few forests Can you improve and equalize the regions in Spain a bit?
                        Then take a better UU.

                        WIA: There's still plenty of time to join. And join the $Mini too.
                        meet the new boss, same as the old boss

                        Comment


                        • #87
                          What Zaragoza has that it's neighbors (Santiago and Pamplona) do not have is horses. I also put some bonus grassland in there and some iron not too far off in the east.

                          Then there's that desert/floodplains (Leon) between the three. Most likely Zaragoza or Pamplona will have it.

                          I'm trying to be as realistic as possible with the starts, but still balancing them out. I'm currently play testing each of the factions right now at home, and I'll do some further balancing as needed.

                          NOTE: I have removed the option to have this game be a Regicide game. My large Monarchist army had just beaten down a VERY heavily defended size 11 Pamplona and then *poof* it was gone. That sucks. The greatest city on the board gone thanks to Arnelos getting killed. That shouldn't happen.

                          Note: With the city defenses slightly higher, it is more of a seige game. You need large #s of forces to take down cities. This seems to go along with the style that we wanted.

                          --Togas
                          Greatest Moments in ISDG chat:"(12/02/2003) <notyoueither> the moon is blue. hell is cold. quote me, but i agree with ET. "
                          Member of the Mercenary Team in the Civ 4 Team Democracy Game.
                          Former Consul for the Apolyton C3C Intersite Tournament Team.
                          Heir to the lost throne of Spain of the Roleplay Team in the PTW Democracy Multiplayer Team Game.

                          Comment


                          • #88
                            Yes, in reality, it was impossible to conquer a city with only soldiers, you needed lots of siege equipment such as catapults, trebuchets and later mortars.

                            It should, in this scenario, or so I think, be impossible to conquer cities with only some soldiers, no matter what amount.

                            I also suggested in the beginning to add new buildings such as a citadel and a castle that increase the defensive value of the city.

                            Aidun
                            "Many that live deserve death. And some that die deserve life. Can you give it to them? Then do not be too eager to deal out death in judgement. For even the very wise can not see all ends." - J.R.R. Tolkien, The Fellowship of the Ring.
                            Term 9 and 10 Domestic Minister of the C3DG I., Term 8 Regional Governor of Old Persia in the C3DG and proud citizen of Apolyton. Royal Ambassador to Legoland in the C3 PTW DG, Foreign Affairs Minister and King of the United Kingdom in the MZO C3CDG and leader of the Monarchist Imperialist team. Moody Sir Aidun (The Impatient) of the Holy Templar Order in the C4BtSDG

                            Comment


                            • #89
                              Instead of adding new buildings, I've increased the natural defenses of each city state. It's assumed that each city has some natural defenses, so the small cities get a 50% bonus. Medium cities get 100% bonus and metropolises (should we ever get there) are 150%.

                              Also, after further playtesting last night, I have concerns about Zaragoza. I'm going to play as Zaragoza in the next few days and may add a bit more useable land and a lux (wine) to their territory.

                              --Togas
                              Greatest Moments in ISDG chat:"(12/02/2003) <notyoueither> the moon is blue. hell is cold. quote me, but i agree with ET. "
                              Member of the Mercenary Team in the Civ 4 Team Democracy Game.
                              Former Consul for the Apolyton C3C Intersite Tournament Team.
                              Heir to the lost throne of Spain of the Roleplay Team in the PTW Democracy Multiplayer Team Game.

                              Comment


                              • #90
                                Try to make all the regions compareble in strenth, but not identical.

                                Aidun
                                "Many that live deserve death. And some that die deserve life. Can you give it to them? Then do not be too eager to deal out death in judgement. For even the very wise can not see all ends." - J.R.R. Tolkien, The Fellowship of the Ring.
                                Term 9 and 10 Domestic Minister of the C3DG I., Term 8 Regional Governor of Old Persia in the C3DG and proud citizen of Apolyton. Royal Ambassador to Legoland in the C3 PTW DG, Foreign Affairs Minister and King of the United Kingdom in the MZO C3CDG and leader of the Monarchist Imperialist team. Moody Sir Aidun (The Impatient) of the Holy Templar Order in the C4BtSDG

                                Comment

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